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Hello friends! It is once again dev diary time!

I spent the first part of this week writing and writing, and I got the roommate-with-benefits mini-storyline completed. This storyline can launch with any roommate you're mutually attracted to that you don't already have a romantic or sexual relationship with, and will build things up over time until you have a regular sexual relationship, if you so choose.

Beyond the very small preview I showed last week, I don't really want to spoil anything, so I'll let you discover this for yourself if you're interested!

Following that, I've been tackling the new mechanic of being able to negotiate the share of rent that your roommates pay. This plays into the system where a roommate might be short one month; if they're genuinely having trouble keeping up, reducing their share makes it more likely they can pay. Or you can extract other promises.

Here are the possible rules as it stands now:

This is essentially a trade interface, where you can agree that your roommate can owe a lesser share of the rent, but in return, they have certain obligations, some PG and some not so much. This is just a first pass on the possible set of rules, and sooner or later I'm sure they'll be expanded. But this contains several things people have been asking for, so I hope you like this initial selection! If you have any other ideas, let me know... I'll implement them, time allowing.

You can also fulfill your sugar daddy/momma dreams by just reducing your roommate's share of the rent and asking nothing in return, which will result in an attitude boost each month when rent comes due.

Something you don't really learn until you start actually making a game... is how much work just the UI is! What I've got could use a bit more work still, but even so... the UI is often the most finicky part of a new system and sometimes takes more time than writing the system's under-the-hood code. There's a bit of learning curve with budgeting the time not just for the new system, but for how the player will interface with the new system.

In any case, it's serviceable enough for now! I've got a little more code and events to write to make these rules actually function, but it shouldn't be a problem to get through those today. After that, I'll be looking to fill out the update with a few more events... perhaps more roommate stuff, or perhaps moving on to other top items in the development focus poll (notably pregnancy-related stuff). We'll see!

All in all, my aim is to continue working on this update for about another week. In the middle of that, of course, is early access next Wednesday, so the next time you hear from me, I'll have an initial changelog and an early access link.

That's all for now, as I've got to dive back into code! As always, I appreciate you reading and I'm very grateful for your support. Have a good weekend, and see you next Wednesday!

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Comments

Jibi

Wow, this is looking quite promising. I just wish the PC could experience these rules too.

Ambient_Wheezes

What seems interesting is if we could pay less and our roommate would get perks from us instead. Sometimes I just want to come home and be made to lose my top too. (I-wanna-be-a-live-in-sub-in-game noises, with house rules, chores and rewards, but that's a dream scenario)

Xeviares

Thank you for the update! I do hope if you have your partner living with you, you and them can get up to shenanigans together too at some point, like christening every room or room specific actions idk

Nemurusuki

UI is indeed the worst part of making any game lol, I die a little bit inside every time I have to work on one. One suggestion for future "trades" would be to have opposite options like them paying 75% or 100% but only if they can do things to you. (Edit: well I guess this is one more of the same suggestion lol. Glad we're all on the same page)

Ray Matford

Would it be possible to implement a slight variation of this system if we’re rooming with a submissive? Or maybe add some sort of positive modifier to the “trade” menu so they’re more likely to accept your proposals?

n/a

What are the odds we could see the reverse side of this system, instead of us renting the place and getting a room mate, someone else rents it and we are the room mate meaning they can set the rules not the player. Basically like how the sub/dom system works with rules.

Blackheart

As we flesh out home life and get more quality-of-life features, are there plans to eventually let us attend class remotely? It could be a fun way to integrate annoyed/flirtatious roommates, slacking off, doing other productive work on our computer, etc.

GothamRose

I'd love some surprise dialog if you get in a relationship while your roommate is going topless a fight occurs or something like that. I crave drama

General Tacticus

That could fit as an extension of the current "set rules for sub" system, it seems to me? The dom can currently set rules for the sub's outfits to wear out and about; there could be more rules for what the sub wears and does at home?

Dunan Rayne

You're still so passionate. It's great to see! So far, it looks like only PCs can look for roommates to move in with. It would be awesome if we could do the opposite too—where multiple NPCs post listings looking for roommates, and the PC can choose one and move into that NPC's rented place.