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This update adds new options for interactions with NPCs and fleshes out the romantic relationship path.

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It doesn't yet have everything I had planned for this update, but this build contains some important bugfixes so it's going out to replace the current public build. After releasing it I'm going to continue adding a few new NPC interaction features before moving on to different areas of the game.

Major features:

The phone: You can now use your phone to text NPCs and arrange activities with them.

Dates and hangouts: See a movie or just chill with your friends and crushes. Or keep things straightforward and arrange a booty call.

Style: Your clothes and hair will gravitate you toward certain styles, from punky to preppy, which others will notice.

Turn-ons/turn-offs: NPCs may be more or less attracted to you depending on your style choices, body shape, hair color, and so on.

Romantically minded: Some NPCs would rather date you than have a one night stand and they now make this abundantly clear. They must be pursued through more romantic means.

Mechanics:

New and altered events will have NPCs mentioning what turns them on or off about you.

Because of the new turn-on system, NPCs who were previously attracted to you may no longer be as interested. Sorry!

NPCs interested in dating you can no longer be persuaded to have meaningless casual sex in most cases

At higher Disinhibition, you can now proposition NPCs at the River Rat bar and the quad party instead of waiting for them to proposition you.

Pre-encounter scenes have been expanded a bit, in particular letting you shed some clothing before the encounter begins.

Subtabs in the People dialog are now sorted by relevant attitudes and show up as separate pages instead of one giant scrollable box.

Added extra quick quickstart option that will get people started in a couple clicks with default choices.

Bugfixing and polishing:

Certain events that can occur in your best friend's dorm will now properly form memories.

Fixed an issue that caused wearing any accessory to break your clothing list.

The "Risktakter" inclination has been removed in favor of the "Risktaker" inclination, the main benefit being that it won't nuke the Inclinations dialog.

Fixed an issue causing the Options dialog to not work as intended.

Saves that have encountered either of the above two issues will repair themselves when played in the new version.

Fixed an error that would occur if both you and an NPC removed the same item of clothing at the same time.

Fixed a typo in one of the positions within the encounter system that would create a red error.

Fixed not one but two events where your cleavage could be mentioned when you didn't have cleavage showing or even own breasts.

Did some optimization for the algorithm that picks NPCs for events to improve performance when it has to pick from a large list of people.

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