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TLDR: Maxis is patching the game today, it’s somewhat unclear what’s in this patch or how damaging it will be. So If you want to play with your mods during this time, it might be worth disabling updates.

The Sims 4 patch 1.116.202 is landing today, shortly, this is ahead of the fairy expansion releasing July 10th. The latter’s pre-patch will definitely require lots of patching but it’s unclear how damaging todays patch will be. Is this a pre-pre-patch for the Expansion pack? [Note: it was!] I’m not sure. But we’ll find out together.

Like always, your favorite Modders will be working to pick apart the many changes the pre-patch and later the expansion will bring to the game. While it can be difficult to predict how long your favorite mods will be out of commission, it typically takes us (TURBO, Basemental, and me) few hours to about 2 days to release a patch. I’ll be in discord while patching tomorrow for those who want a more up to the moment prediction for how the patch is going, but for those who don’t use discord, I’ll be silently updating this post here as the process progresses, to keep you informed with how the patch is coming.

Again, If you plan to play your modded sims 4 while we are working on the patch, then I highly recommend you disable updates. You can do this by opening the EA app, looking for the 3 horizontal bars in the upper left corner -> Settings -> hit the download tab just below settings (It’s not immediately obvious it’s a tab) then click off update games automatically, I’d probably disable ‘Enable Background Downloads’ just to be safe too. Then hit the 3 horizontal bars again and hit ‘go offline.’ This should prevent the sims 4 from auto-updating while your Mod Authors work on patches for you. If you want to be extra tinfoil, so shiny and chrome, you can disconnect your computer from the internet too, but that’s probably a bit cray cray, but we love things a bit crazy here don’t we?

Sims 4 1.116.202 Patch [Patched!]

Maxis Patch Released.

BMD Patched here

WP Patreon version patched here

WP Public version patched here

Sims 4 Enchanted by Nature Expansion Pack [Patched!]

WP is safe for the Expansion pack, however it's unclear if fairy sims in their occult fairy forms will be able to have sexy times. If you try now, you'll notice your fairies bodies will deform, and strapons/tongues might be in surprising places. I'm not sure how TURBO will try to tackle this. For now, for the most immersive experience. I recommend only having sex with fairies in their human forms.

Thank you for your patience and understanding while your modders work on getting things patched. As for Nisa Rehabilitation project, I want to apologize again for the delays, I entered group therapy and therapy last month and it was way more disruptive than I could have imagined. I have mixed feelings on therapy, and I'm sure many of you guys do as well, I maybe should have entered therapy sooner. Regardless, I'm stabilized again. I don't really say this as an excuse but an explanation on why I've been a bit MIA over the last month. I really want to thank you guys so much for your support, I wouldn't be able to continue working on the mod or take care of my health if it wasn't for you guys. I hope this will be my last public statement about my health, as I just want to get out of my head and back to creating the things we all enjoy.

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Comments

N0t4ninja

Mental Health is important, ask your succubus when they don´t get a chance to rock off. :D

Putchie

No need to apologize at all, we thank you for creating all this awesome stuff. You and other modders have made the game so much better. Take care & take your time. We salute you.

Suedeskin

Love your mods so much. I don't think I could play Sims 4 without them these days. You take time for you. I'm so happy that you are reaching out to get help. At least you are doing it now, and thats the main thing. Stay strong and get yourself well.

nessunday Overton

nice mods but yes with the update the mods are broken with everytime ytou select a sims interactions it goes off to one side

Cam

I really love your mod. Thank you so much for all your hard work and dedication. Please remember to take care of your health too. By the way, I would love to join your Discord server if possible, so I can follow your latest updates and news. Thank you again for everything! 💖

NisaKsPervs

Things should be working right now! But it's always possible I missed something, if you are getting an LE then please feel free to send it my way. You can do so using a free, no account needed service such as pastebin.com. Simply copy the text of the LE into the textbox, hit the 'create a new paste' button and then send me the URL of the resulting page!

NisaKsPervs

I'd love to have you! You can see a guide here: https://support.patreon.com/hc/en-us/articles/212052266-Getting-Discord-access But the tldr is that when you link your discord account with your Patreon account, the Patreon bot should auto add you to the mod's discord with the correct role. If it doesn't, by chance, then you usually just need to unlink and relink your accounts again. Even as a creator, I've had to do this before. If you need any more guidance, don't hesitate to reach out!!!

Cheryle Grylls

MC Command Center Last Exception Report Important MCCC Links Last Exception support on Discord server * Patron-only Last Exception support on Discord server MCCC Website Deaderpool's Patreon Page * = This channel requires a user to be verified as 'not a bot' before they can post there. Details are in the #server_info channel. OS: Windows - 10.0.26100 Sims 4 Version: 1.116.240.1020 Sims 4 Add-On Details (Click to expand/collapse) MCCC Version Details (Click to expand/collapse) Full Mod List (Click to expand/collapse) MC Command Center Last Exception Aug 06 - 15:47:33 Summary Last Module Called: inspect.py Last Function Called: _bind Error message: Failure: 'NisaK/utilities/trackers/posture' (NisaK.utilities.trackers.posture) Nisa Injection Failed injecting nisa_sim_on_add on function wrapped_function, too many positional arguments, missing argument(s): kwargs, args (TypeError: Nisa Injection Failed injecting nisa_sim_on_add on function wrapped_function, too many positional arguments, missing argument(s): kwargs, args), CategoryID: inspect:2922 Pretty Error CallStack (Click to expand/collapse) Full Error CallStack (Click to expand/collapse) MC Command Center Last Exception Aug 06 - 15:47:34 Summary Last Module Called: inspect.py Last Function Called: _bind Error message: Failure: 'NisaK/wickedpervs/interactions' (NisaK.wickedpervs.interactions) Nisa Injection Failed injecting nisawickedpervs_interactions_objectsim_add_super_affordances on function wrapped_function, too many positional arguments, missing argument(s): kwargs, args (TypeError: Nisa Injection Failed injecting nisawickedpervs_interactions_objectsim_add_super_affordances on function wrapped_function, too many positional arguments, missing argument(s): kwargs, args), CategoryID: inspect:2922 Pretty Error CallStack (Click to expand/collapse) Full Error CallStack (Click to expand/collapse) MC Command Center Last Exception Aug 06 - 15:47:34 Summary Last Module Called: inspect.py Last Function Called: _bind Error message: Failure: 'NisaK/wickedpervs/stripper/piercing_posture' (NisaK.wickedpervs.stripper.piercing_posture) Nisa Injection Failed injecting nisa_sim_on_add on function wrapped_function, too many positional arguments, missing argument(s): kwargs, args (TypeError: Nisa Injection Failed injecting nisa_sim_on_add on function wrapped_function, too many positional arguments, missing argument(s): kwargs, args), CategoryID: inspect:2922 Pretty Error CallStack (Click to expand/collapse) Full Error CallStack (Click to expand/collapse) MC Command Center Last Exception Aug 06 - 20:30:28 Summary Last Module Called: part.py Last Function Called: get_joint_transform Error message: Exception in , args: (495696504708576659, 1067094741277876483, {6E111583F8EB593,0,World}, Transform(Vector3(143.746109, 157.153183, 261.513947), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), 0, (0, 0), 0), kwargs: {} KeyError('Unable to find joint b__subroot__3 on utopya:billard:0x0ecf1503738e2103[2]') (KeyError: 'Unable to find joint b__subroot__3 on utopya:billard:0x0ecf1503738e2103[2]'), CategoryID: part:266 Pretty Error CallStack (Click to expand/collapse) Full Error CallStack (Click to expand/collapse)

Sol

Mee too friend, and it's so imbedded in my game I'm scarrrrred to remove it.

NisaKsPervs

Thank you for the LE! Hmmm, did you edit the LE? The traceback log should be longer than this.

Rethguals

did not edit. when i open nissa last exception thats all that shows. do apologize as well, i meant to comment on WP v2.2.9f blog.

NisaKsPervs

Another Patron just so happened to have a weirdly cut short looking LE like you posted, they said it was caused by the wickedpixel, teenrunaway mod V4. I hope that helps!!!!

Rethguals

i dont have any wickedpixel mod. are they required for your mod to work? considering it's saying 'missing'

NisaKsPervs

No, WickedPixel isn't required. It's just another mod author, and one which was causing an identical LE for the other Patron. Unless you have another LE, I'm going to post the general advice which has been working for everyone so far: This game update is a bit annoying, if one mod in the injection chain breaks, then it breaks other mods later on too. What I've been recommending from here on out is for people is to do a 50/50, at least for their script mods. Remove all of your script mods and leave just WW/WP/BMD and MCC/BE if you use them. Then load the game. DONT SAVE, just verify you can load in without an LE. If you do get an LE at this point, send it to me!!!! But before you try a minimal install test, also delete the old Nisa LE, otherwise the errors stack in the log). Then add 50 percent of your script mods in until the error happens again, then remove half and so forth until you find the cause. You can find a link on how to do the 50/50 method here: https://simsafterdark.com/diy-troubleshooting-library/how-to-5050/ My mod can unmask errors caused by other mods because if WP didn't, then it would create very hard to debug and nebulous issues (like why are half my mods interactions missing from the game without an LE), which would cause headaches not just for WP, but for other mod authors and support peeps as well. Just Because a Nisa Last Exception is generated, doesn't necessarily mean the problem is from WP. When you do find the other mod which is causing this, please tell me so I can suggest it to others who have such a weirdly truncated LE.