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Another patch is here!

This time, v0.9.103_beta isn't focused on fixing bugs. Instead, we've focused on some important feedback we've received regarding balance & Rng, performance, and quality of life.

Balance

We got a lot of feedback about the game being too RNG driven.So we've made some changes to the bonuses provided by the Verga family members at the start of the week to make their choices have a much more significant impact on your gameplay.

For example:

Tabata: "Only Manage Moments".

Suzan: "Only Peek Moments".

Daniela: "Only Spy Moments".

Megara: "Only Date Moments"

Max now is a way to play randomized Moments.

And so on.

The goal here is to make these choices feel more meaningful and allow you to better direct what kind of moments you want to experience, rather than relying so heavily on RNG.

We've also added a Refresh button to the Portrait Room. It costs money to use and allows you to re-randomize the available familiar portraits, giving you more control over which familiars you can choose from while also giving money another use.

Next week we're also activating Seduction Essentials, allowing you to purchase gifts that increase tenants exposure and therefore more chance of appearing.

Performance

We've also made some changes to improve performance, especially for players who reported slowdowns caused by visual effects such as particles and blur.

We've added a new Graphics setting with Low, Medium, and High options. This allows players experiencing performance issues to reduce the visual effects and hopefully get a much smoother experience without having to sacrifice the rest of the game.

Quality of Life

Player options are now saved independently from the save game, meaning your settings will remain even if you start a new game or load a different save.

This includes your fullscreen preference, audio and graphics settings.

We've also added a character name tag to the Moment selection screen. This way, when hovering over a Moment, you'll always know which character it belongs to, as well as its neighbors for comparison.

Thank you again to everyone who has been playing the beta and sharing your feedback with us.

These changes come directly from your comments, and we'll continue keeping an eye on how the new balance and performance options work in practice.

yours,NaughtyDuo 💖

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Comments

Sinful Spaces

That's important feedback for us! So far it seemed like no one had liked it. We'll definitely find the sweetspot, if this patch feels too extreme we'll adjust it.

KommandeurMumm

I'm sure you will. :D I have now spent a bit of time with the new Patch and I have a bit more feedback now. I also found a bug. (: Bug: So in my last saved game I disabled the guys. I started a new game for this Patch. Since the default state for the guys in a new game is "On", but the game read my settings from before as "Off" and transferred that to the new game, there is a discrepancy the game doesn't recognize. The slider was set to "Off" but the guys showed up. They only stopped showing up when I set the slider to "On". This continued even after a reload. Feedback: As I stated originally, I liked the RNG. This new variant where a portrait locks you into one specific activity for a week feels restricting to me now (also it's basically the pre-overhaul activity gameplay, just the place where we chose the activity changed). I liked being able to do something else with the girls every day. Also, at least for now, while content is limited, it lets you complete the activities too fast I feel. I have 13 tenants at the moment, and have the first level of every activity already completed with almost all of them - probably mostly because I was forced to choose Tabatha, Selena and Meg 3x each to progress the story - but still. I do like the one choice (Selena I think) that makes it so that you "mostly get dating choices", that feels like a good middle ground to me. Lets me lock in on one activity if needed, but allows variation to keep it from getting monotonous.

Stubby

I can't help it—sorry—but I don't like the game anymore when it comes to the female leads... None of them look like they originally did. You get the impression that they’re all related—sisters from the same family... all with those same generic AI faces...

FurryLover

Just some idea,maybe it these were written here or in your mind. What if "later ofc", giving another pictures to the girls. Let me explain my idea.: -When they giving money to you, it should be a casual stance for them at the beggining, later they could do it with more flashing, seducing way affter some progress ( affter more devotions for them ). Not all the time, but there is a change to show a different picture for the same event. -When they are in the shower, they could be more skins to show,even masturbate affter some progress in obsession. Ofc, not all the time, just a chance as before. -When they are showed on the main screen what are they doing ( shower, beach,etc ), it could show not the latest,but random pictures from the same tab (like the stage 1 and stage 2 right now ). These ideas just to make it more alive,more random, but ofc, a standard customizations like "I pick this stage picture as deffault, I pick that, and this one for this". -When they got hacked, with progress, they could be more...nasty on pictures :D Later there could be random encounters too like (surprise night visit, randomly need more money, or just a flash here and there,random phonecalls,selfies,etc) Even with family members affter some progress. They simply could showed besides the existing cards like Hacking,observe,devotions,bills,date and "random ecnounter and named it" what is it. Would be nice to see every pictures within their galleries (hacking,etc) And ofc, more pictures from them from the existing categories :P Even with more places like observation from beach,pool,market,bar,etc More devotions from these places, and so on :D And most of my ideas just like these. ofc,these need coding,even recooding, and this is your project. I will not be angry if you just ignore it ! The bugs are already was mentioned when I had a chance. I have just "one tiny bit". It is with some nonsense to me. Last time when I watched, for example, I saw one of them with a mirror, in the mirror, she wears a panty, but she is not. Ofc, it is not a sirius problem, just telling ya. Anyway, this new road what you showed us, I realy like it so far ! Sorry for bad english ! Love ya and keep this wheel rolling!

FurryLover

Found a bug. If you have no scene for the specific theme ( date,devotions,etc, and you'll grab a girl for "only those", you are locked and can't skip, progress, even if you go back and reset existing progress.

michael g

I agree with Stubby about the generic AI faces, it was much better before, especially if you look at the girls side by side before and after, some are nice now, but many are worse than before. I do however love the gameplay

winta

The art in the game was superb. Now it’s something… ugly AI pictures without a soul. I have many hours in the version 0.9. but I stop playing the new one. Sad

Alf Stokes

I agree with Stubby, too. I loved the graphics and characters in the older versions. With the new graphics, the game has lost its uniqueness and has thus joined the ranks of dozens of other games with AI-generated graphics. There's no doubt that this took a lot of work on your part, and I understand that it was necessary to move forward, but for me, it no longer offers the same excitement as the old game. Sorry. Nevertheless, thank you for your work, and I’ll definitely visit the Verga Empire again—just with a little less enthusiasm.

Enriveramass

I am forced to abort the game when I get to the Airport. I have about 4to 5 passengers per flight. This is the error I get. Its probably me only.

Enriveramass

It’s probably me only. ___________________________________________ ############################################################################################ ERROR in action number 1 of Step Event0 for object oRecruit: Push :: Execution Error - Variable Index [4] out of range [4] - 541.velvet_rope_line(103672,4) at gml_Script_get_recruit_data@gml_Object_oRecruitChoice_Create_0 ############################################################################################ gml_Script_get_recruit_data@gml_Object_oRecruitChoice_Create_0 (line -1) gml_Object_oRecruit_Step_0

Lepoulpe Nain

Hello, I have this error: ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object oMansionPlace: Variable oSoundtrack.map_music(103052, -2147483648) not set before reading it. at gml_Script_stop_map_music ############################################################################################ gml_Script_stop_map_music (line -1) gml_Object_oMansionPlace_Create_0

Arcturus

Guys, whenever I try accessing the mansion, the game crashes.

KommandeurMumm

The mansion isn't implemented yet... don't go there. It was in the old build, but it's not in the Beta build. I suspect it will be added again in the next full build.

KommandeurMumm

I suspect you're trying to get into the Mansion? Don't, it's not implemented in this build.