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Content

If you are looking for the Arthas Comprehensive Guide, just search Arthas in the Patreon search bar!

If you want to see a real game example of how to use Arthas and what things you should be looking out for, I talk about some of them in these Grandmaster games that I played with Arthas!

Comments

Matr1x

The explanation on reading the flow of the fight was really enlightening. It is indeed a true art form, I can see that it is very difficult to make those decisions in such a small amount of time and that explains why I am having a hard time with it. Not having much MOBA experience makes it really hard, but I guess is the same difficulty for those that don't have much tactical FPS experience. But, gotta keep the practice. One day I'll be able to do it too xD I have a small question. When you go for ganks on isolated targets, how do you tell if they are too pushed where they are killable? Is it an invisible line? Is it dependent on the hero you are attempting to gank? Or is it more of a feel, like you look at him and you feel, ok this guy looks dead if I go now? Thanks for the guide, this one was really really helpful, massiiiive! :)

fanhots

Its dependent on all the things you said, just something that comes naturally with experience. Same with everything else, when you play enough and see the situation enough times, you are going to feel when someone is out of position or not just based on your previous experiences. You can also go into a replay and do some slow mo analysis if its hard to do so in the moment of the teamfight. Go in and see if I root this person here, who on my team is in range, what abilities did they have, and do I think that would be enough damage to kill this person.

Paul Street

Great video bud - I always just slung the W out there for style points but I'll try using it after the tempest slow now.