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Downloads

  • 294144500.mp4

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Content

A handful of things have been put in place:

  • A simple dialogue system

  • A pause screen / options menu

  • Tracking resources

  • Time sensitive backgrounds (e.g. morning is green, afternoon is brown)

  • Special areas (purple) that show up every so often

Working on an objective for the game for those who want to "beat it" (think Ender Dragon in Minecraft), otherwise it's very much a cozy wandering around game. Lots of placeholder art as I just want to standup the bones of this thing. It's been fun bolting things onto it.

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