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I'm currently rewriting my game engine in hopes that I'll be able to create a single-screen quest experience that you can play over a cup of coffee, but also have the same feeling/energy/tone as one of the quest cards from QOC.

Nothing fancy, but something to get you clicking, puzzling, and hopefully laughing.

I am liking how it's starting to look though. A mix of arcade bezels on the side, really clean UI and use of the space.

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