A poll!
- Yes! Crafting is cool & engaging! 139
- No, what? This is a visual novel, not an RPG! 17
- Crafting might be ok, but it better be minimal. 87
- RPG elements would be awesome, but crafting sucks. 39
So the machine system is partially done! I'm really excited to have the entirety of next month to implement it and I'm brainstorming ways to make it extra cool. Just a reminder of basically how it will work before I start asking for input: Different models of Fuck-Machine will be collectible through scenes and deployable at certain locations on the map for NPCs to pay to use, allowing HC to make some passive income per day. Feel free to post any thoughts here! One thing I'm specifically contemplating is:
Should the Machines be craftable?
and by extension, how would you all feel about more RPG type mechanics in this game? Crafting would require an ingredient collecting mechanic, which could work well with a repeatable exploration system, which I could make extra fancy with a character attribute system, but I dunno.