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Hey, guys. I want to tell you not very good news: the release of Aurora is postponed due to critical errors.

  • Baked lighting does not work in the build (screenshot 1). After several days of trial and error, I came to the conclusion, and after that I found evidence on the Unity website that this error is an engine error. And I decided to switch to a newer version of the engine, from where the following error grows.
  • Shader error (screenshot 2,3). When switching to a newer version of the engine, I made sure that the last error was fixed, but the next one appeared. The new version doesn't get along very well with some shaders (vegetation and water) and I could change them to simpler ones, but then the game will have a more simplified version of water and some features with it will disappear...

As a result, I decided to postpone the release of the build until the second error is fixed, and until then I will try to finalize the shortcomings and add new content so as not to sit idly by. And I will ask you to show a little patience and understanding. And I apologize for the inconvenience...

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