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▼ Timestamps ▼ 00:00:00 Progress on deliberate decision making 00:08:20 Causes for misinputs 00:11:10 Pokémon analysis - Decisions and variables on frame advantage outcomes 00:31:45 Concept -ASDI vs True crouch on Sakurai angle moves 00:37:45 Time and frame advantage during movement 00:47:40 Punish, knowing where moves can send 00:51:45 Edgeguarding coverage 00:56:50 Summary and closing thoughts - continuing on thought process work
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