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▼ Timestamps ▼ 00:00:00 Summary of previous cut short lesson 00:02:20 BF analysis - Gameplan refining, Pressure. stage control 00:11:30 Winning fast fall interactions but losing drift interactions concept 00:15:20 Opportunities to pressure landings, stage control 00:27:40 Wavedashing down to stop momentum 0028:50 RPS - Playing around Puff's threat ranges 00:40:35 Pokémon analysis - Choosing attack opportunities, reacting with better understanding 00:59:50 Closing thoughts
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