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Sam walking over everything. where is she going I wonder?

this has been in the background works for a while, I wanted to get a nice walk cycle for Sam and to learn how Maximo works as they have a huge data base. that process went great. another thing was using google maps data for the ground sense that was going to be kinda flat and look real. that was a lengthy process.. for something you can bring up on your phone in google earth in seconds it takes a lot to get it into blender and working but after I got it I was done. But omg Sam, I did 8 Takes on trying to fix her, the animation didn't loop perfectly, her legs would snap every 56 frames. on top of that her skin would fliker, not a creazy amount but plenty to be a problem and its one of those things you can't just look up and find an answer. It ended up being that I scaled her so large that the skin debth was too small as it didn't scale with it, so caused z fighting. something similar happened with her eyes. now after also fixing the animation her right leg spazes out from time to time. I think its an Ik Fk thing and should be easy fix but re-rendering once again.

but I could look at this for hours so i guess its worth it lol

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91.12 MB file on MEGA

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