Current Progress of V.040B3 (Patreon)
Content
Changelog V0.40B3 (tech partat the moment):
1 Visual Rework: Visual improvements have been made to the game for a smoother and more attractive experience.
2 New Left Sidebar Interface: The left sidebar has been redesigned to improve navigation and organization of menu options.
3 New Text Blocks to Differentiate Characters: New text blocks have been added to clearly and dynamically identify and differentiate the characters.
4 Fixed Code in Several Events: Bugs in several events have been fixed to prevent execution issues.
5 Fixed Several Events for Coherence: Events have been reviewed and adjusted to ensure that the narrative flow is coherent and consistent.
6 The Vito Assault Event Will Occur on the Eighth Day If Your Reputation is Broken: The event where Vito assaults you will now only trigger if your reputation is broken, and it will happen on the eighth day of the game.
7 You Can Now Surrender to the Nerd Alone Without Going Through the Chef, Following a Gay Route with Vito, Tyron, and the Nerd: The option to surrender to the Nerd directly, without going through the Chef, has been added, activating an alternate gay route with Vito, Tyron, and the Nerd.
8 Reprogrammed Sasha’s Dominance Events Regarding the Nerd and the Chef: Sasha’s dominance events have been reprogrammed to be more direct and occur when returning to the cell, without the need for previous events.
9 The Event of Washing Sasha’s Underwear is Now Available During All Time Slots Except Mealtime, Evening, and Night: The event related to washing Sasha’s underwear is now available during most time slots, excluding mealtime, evening, and night.
10 Sasha's Route Is Clearer with Work Options in Multiple Time Slots: Sasha’s route has been optimized, now offering more work options when returning to the cell during different time slots, overlapping with M/M sub-content.
11 Vito’s Subordinates in the Cafeteria Will Assault You After Vito Has Already Done So (Decline Option): Vito’s subordinates in the cafeteria will now assault you after Vito’s assault event, especially when the decline option is chosen.
12 The Wardrobe Button No Longer Has Disproportionate Images: Disproportionate images on the wardrobe button have been corrected, resizing them for proper display.
13 Descriptions Are Now Expandable to Avoid Excessive Scrolling: Event and character descriptions are now expandable, eliminating the need to scroll excessively to read the full information.
14 Changed the hyperlink color to a less intense blue with underlines.
15 New character... (this will go in the contributions section).
Current scenes -> (Coming soon)
Hi, how's it going? Are you around? I'm not sure whether to upload the patch today or on Saturday. I still have the chef's part left, but all the sections of the girls from the backyard are done. These include:
Shemale in M/sub (both dom and sub with Jacob)
M/M sub
In Mary's section, we only dared to include three scenes and the introduction of another character (femdom) because I'm not sure how successful it will be.
Aside from this, the visual overhaul is complete. By the way, I ended up changing the menu's hyperlinks.
Regarding the GIFs, I’ve got about 60 so far, and with the chef's part, I’ll reach 155. So, I’m unsure whether to upload the patch today and edit the publication on Saturday to include the folder with images and the HTML, or reupload everything from scratch.
I'm leaning toward uploading what I have today and splitting the rest for Saturday.
As for the passages, we currently have 13. Once I finish another section I'm adding for the backyard, there will be 16. If I do the same with the chef's part, there will be 32. In other words, I’d be catching up on the month and a half I missed (it would actually be two months by the 17th). Hmm...
Regarding the M/M sub scenes I was going to add in Vito’s cell, I’ve decided to create several in the backyard area instead. I’m adding conditionals, so if you already have a relationship with the nerd, I might tie it there—mainly to avoid making things overly complicated.
The good thing about this patch is that the random events in the backyard are available all day, except during the afternoon and late afternoon due to the chef and nerd, as there’s also another event there.
As for the early morning events with the chef, I’m unsure whether to rework them. I think I won’t—those two will stay as they are, and I’ll add the random ones I had planned with conditionals based on the characters and inmates from the other area.
This way, I’ll be able to create those 23 passages... Phew, honestly, it’s taking me longer because I keep rethinking everything.