Megapatch II changes! (Patreon)
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Greetings!
As January comes to a close, we wanted to give our Patrons an update on how things have been going in game development. In our last post, we discussed a number of features that had been planned for Megapatch Part II. Since then, we've changed up our plans a bit, with a slightly different feature list which we feel will do a better job of moving SCP: Secret Lab to a more stable and enjoyable state.A large portion of these changes are a direct result of a fair amount of internal reorganization. The Development department is now under new management, and we've been laying the groundwork for their operations to be significantly expanded. We're hoping that with this new foundation, we'll be able to provide you more quality updates than ever before! To help fuel this expansion, we're performing a sizable hiring push to acquire more skilled developers (Feel free to check #job-listings for the positions we're currently looking to fill). I'd like to take this opportunity to express our sincere thanks towards all of our Patrons which make this possible! Your support directly translates into more skilled developers working on our project, and for that we are very grateful!Our newly reinvigorated development department has finished polishing up their internal procedures, and in addition to moving forward with our planned feature list Megapatch II has begun planning for Megapatch III and beyond. Right now, our focus is on improving the core experience of SCP: SL, re-evaluating and improving foundational gameplay elements to provide a stronger foundation from which we can continue to add new content. The Megapatch series is our way to make those necessary changes.
Now I'm sure you're eager to hear news about what we've actually been cooking up with our new Megapatch II feature list! For now, I'd like to list only two small additions from which we have started the implementation. The bigger projects haven't been finished yet, but some of them are going to be revealed very soon!
SCP-079 Expandable MenuAs we mentioned in previous posts, SCP-079 is not completely finished, since he's such a big project in and of himself, so we're going to be finishing him off in the next two Mega Patch parts. In this update, we are going to be adding many new abilities. With new abilities comes many more icons, which would have cluttered the screen. We've decided to declutter and change systems with new, expandable menus. This should be far more intuitive than the previous system.
Medical Items ReworkWe're writing a completely new system for health item(s). We're still creating the assets necessary for this, but the code is completely done ahead of time. We're going to introduce a couple of new items and balance the old one(s) in this regard - items that restore HP in different ways, and should make for a better experience in play overall. As mentioned prior, we don't have too much to show for now (we'd be ruining the surprise), but please do look forward to further updates through February.
Thanks again to all who have supported us in the last few months, and please prepare for some amazing new changes ahead!