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Adds a scene for selecting a room in an inn. Rooms can provide different effects, such as healing a small amount, healing to full, etc.

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Hi all, introducing [CGMZ] Inn Shop!

This plugin adds a scene for selecting a room in an inn. Rooms can provide different effects, such as healing a small amount, healing to full, fully restoring everything, etc.

Room Select

Instead of charging a set rate for a room at an inn, allow your player to select from different rooms that have different effects. This plugin allows you to set up unlimited rooms and choose between them in a room select scene. Rooms can have an image, icon, short description, and cost. See below image for a preview of how the scene could look:

Scene Customization

This plugin provides many ways to customize the scene. You can set which rooms appear, and even give them a unique cost if you want to charge more than the default for that room in one inn.

You can move the windows around with X/Y offsets, change their windowskin, and many more options.

You can set a scene background as a default, or override the default scene background each time you call the scene in the plugin command.

Resource Pack Included

This plugin can look better when paired with images for rooms. To help get your started, this plugin includes a small pack of 17 bed images and a background image to use with the inn scene.

If using the bed or background image, credit must also be given to the artist: Fauster

Roadmap

As with all of my plugins, this plugin will receive lots of support through future updates.

Do you have any ideas you'd like to see added to the plugin not already listed above? Let me know in the comments or in my Discord's #suggestion channel! I appreciate all suggestions I get and add them all to my to-do list.

Happy RPG Making!

This version adds an integration with [CGMZ] Window Settings. This is where the previous options to customize things like the windowskin, window padding, window tone, etc. can be found. To use this integration, set up your window settings preset and then type the preset id in here.

This version also added the gold window to the inn shop scene, so your player can now see how much gold they have when deciding which room to buy.

A minor addition to the Call Scene plugin command was made. You can now give an optional title text which will override the default title window text if provided.

This version adds an integration with [CGMZ] Currency System. Your Inn Rooms can now cost a custom currency. This is set up during room creation in the plugin parameters. If you want the default currency and are using this plugin, you need to set the currency id to "default". If you are not using [CGMZ] Currency System, any currency id will be ignored. See below gif for how it can look:

This version adds an option to change the enable or display status of your rooms via game switches, which should simplify your call scene eventing by a lot. Previously, you would exclude rooms by changing which were available in the Call Scene plugin command, which if you had a lot of different conditions for when different rooms were available it was a lot of manual work.

Now, in your room parameters, you can set an enable or show switch. If these are set, and the switches are off, the room will be disabled or hidden in the scene even if it is included in the Call Scene plugin command.

I also went through and organized the integrating parameters to make it quicker to see at a glance which belong to which integrating plugin.

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