August 2025 Recap (Patreon)
Content
Hi all, below you can see all of the updates Casper Gaming released in August 2025, in case you missed any of them. You can also get notifications when an update occurs in the Casper Gaming Discord or by following me on various social media.
New Releases
[CGMZ] Power Meter - A minigame plugin similar to [CGMZ] Button Mash, this one shows the player a power bar with a rapidly filling / unfilling meter that the player must press a button to stop when it is at maximum power. The percentage of the meter filled when stopped is provided to you through a simple game variable which you can use in your events. You can customize the power meter and make it clear where the success/failure cut off is by changing the gauge color during the event. Link: https://www.patreon.com/posts/cgmz-power-meter-136814308
[BGM] The Fountains of Diane - A peaceful track meant for a town near the water or underwater. It would work well with any watery area that is not dangerous. Of course, you can use it anywhere else you see fit. Link: https://www.patreon.com/posts/bgm-fountains-of-135986209
Alpha Plugin Updates
[CGMZ] Recruitment Board - This update added variables that can serve as actor ids, so you can easily swap what actors appear in your Recruitment Boards without needing to use a lot of conditional branches. It also added some more display options for the select and display windows. Link: https://www.patreon.com/posts/cgmz-recruitment-111830306
[CGMZ] Message System - This update fixed a bug that would show undefined text when not having the auto-color parameter set up. Link: https://www.patreon.com/posts/86064608
[CGMZ] Currency System - This plugin was updated to fix a bug with the currency exchange window being slightly too small when Touch UI was OFF. It also added integrations for [CGMZ] Window Backgrounds and [CGMZ] Window Settings. Link: https://www.patreon.com/posts/62959824
[CGMZ] Menu Customizer - You can now show an animated walking or battle sprite for each actor in the main menu, as well as choosing which battle motion they use. Integrations with [CGMZ] Window backgrounds and [CGMZ] Window Settings simplified a lot of the previous parameters as well. Unfortunately, Patreon seems to have blocked this update from being visible and so far all I have received from their support team is that they are "looking into it" so for now, please send me a message via Patreon if you would like to download this plugin. Link: https://casper-gaming.itch.io/cgmz-menu-customizer
[CGMZ] Battle BGM Control - An option to prevent the same theme from playing twice in a row was added. A switch condition was also added for themes so you can more easily control when they can be heard. Link: https://www.patreon.com/posts/73309682
[CGMZ] Dungeon Tools - You can now play a sound effect when the arrow, boomerang, and hookshot collide with something. This should help make the tool more realistic and immersive. A bug with the lantern tool not properly unequipping was also fixed. Link: https://www.patreon.com/posts/55843413
[CGMZ] Skip Title - This plugin now allows you to include the autosave file when trying to automatically load the most recent saved game after skipping the title (if auto load is enabled). Link: https://www.patreon.com/posts/cgmz-skip-title-132932652
[CGMZ] Button Mash - This plugin now works in battle as a possible mechanic when the player tries to escape. You can make the player complete a button mash that depends on agility to escape battle now. Integrations with [CGMZ] Window Settings and [CGMZ] Window Backgrounds were also added for the button mash window. Link: https://www.patreon.com/posts/cgmz-button-mash-122159122
[CGMZ] Press Start - This plugin was updated for compatibility with the [CGMZ] Splash Screen update today. I also added the ability to automatically move past the Press Start screen by time if there is no input detected. Link: https://www.patreon.com/posts/91190583
[CGMZ] Timer - An x and y offset was added so you can now position the timer anywhere on screen. An integration with [CGMZ] Toast Manager was added to allow you to show a toast message when the timer expires. Some bugs were fixed for saved games that were saved prior to adding this plugin to the game, and it should now work properly with your previous saved games. Link: https://www.patreon.com/posts/cgmz-timer-124393450
[CGMZ] Window Settings - This plugin now supports changing the window margin and window opacity for each window, both default windows and third party plugin windows. Link: https://www.patreon.com/posts/cgmz-window-129957107
Beta Plugin Updates
[CGMZ] Battle Command Window - This plugin had a small compatibility update for last month's Core plugin update which changed how selection index tracking worked for [CGMZ] plugins. Link: https://www.patreon.com/posts/72041274
[CGMZ] Equip Command Window - This plugin now allows you to show different background, command text, and command icon for selected commands vs unselected commands. Link: https://www.patreon.com/posts/cgmz-equip-113779790
[CGMZ] Shop Command Window - This plugin now allows you to show different background, command text, and command icon for selected commands vs unselected commands. Link: https://www.patreon.com/posts/cgmz-shop-window-113710886
[CGMZ] Colosseum - This plugin adds win / escape / loss tracking for each fight. You can display this on the display window as well as getting this into a game variable with plugin command to use in your events. A [CGMZ] Toast Manager integration was added to allow you to show toast windows when a new fight is unlocked or undiscovered. The battleback parameters will also now display in battle instead of just in the troop display window. Link: https://www.patreon.com/posts/52307081
[CGMZ] Debug - An overlay was added with toggle to let you toggle region ids, terrain tags, damage floors, ladders, counters, and bush tiles. This can help you see during the game where your regions or other tile types are to help debug the game. Link: https://www.patreon.com/posts/41012219
Free Plugin Updates
[CGMZ] Core - The monthly Core update added selection window index tracking which is used for drawing separate commands for selected vs unselected in various plugins, as well as walk and battle sprites meant for use in windows. Link: https://www.caspergaming.com/plugins/cgmz/core/
[CGMZ] Skill Shop - This plugin had a bug fixed that could have caused a crash in certain rare situations. Link: https://www.caspergaming.com/plugins/cgmz/skillshop/
[CGMZ] Itch IO Buy Link - This plugin had integrations added for [CGMZ] Window Settings and [CGMZ] Window Backgrounds. Link: https://www.caspergaming.com/plugins/cgmz/itchiobuylink/
[CGMZ] Save File - This plugin had integrations added for [CGMZ] Window Settings and [CGMZ] Window Backgrounds. Link: https://www.caspergaming.com/plugins/cgmz/savefile/
[CGMZ] Game End Window - This plugin now allows you to show different background, command text, and command icon for selected commands vs unselected commands. Link: https://www.caspergaming.com/plugins/cgmz/gameendwindow/
[CGMZ] Title Command Window - This plugin now allows you to show different background, command text, and command icon for selected commands vs unselected commands. Link: https://www.caspergaming.com/plugins/cgmz/titlecommandwindow/
[CGMZ] Idle - This plugin was fully released this month! For those of you who are new, this plugin allows you to easily event certain behavior when the player goes idle (no gamepad, keyboard, or touch input for a length of time defined by you). It provides easy access to knowing when the player is idle through switches, variables, and common events. You can also determine when the player can enter the idle state, so it does not occur during important cutscenes.
For existing users, this full release brought with it the battle common event for start/stop idle and also fixed a bug if the player was somehow able to save the game while idle. Link: https://www.caspergaming.com/plugins/cgmz/idle/
[CGMZ] Menu Command Window - This plugin now allows you to show different background, command text, and command icon for selected commands vs unselected commands. Link: https://www.caspergaming.com/plugins/cgmz/menucommandwindow/
[CGMZ] Extra Stats - This plugin had integrations with [CGMZ] Idle and [CGMZ] new Game Plus added. You can now show statistics for total idle time and total new game plus starts. It also now shows the proper locale formatted number string for custom variables greater than 1000. Link: https://www.caspergaming.com/plugins/cgmz/extrastats/
[CGMZ] Toast Manager - This plugin was converted to use a preset system for toast windows. You can set up your toast settings here and then in integrating plugins you only need to enter in the preset id. The plugin commands for changing if the game can create / display toasts were also converted to use game switches, which should be easier and more familiar to use. Link: https://www.caspergaming.com/plugins/cgmz/toastmanager/
[CGMZ] Splash Screen - Video splashes were added, so you can now show video before the title. Video splashes function similarly to image splashes. The display and fade time were converted to be per-splash since your videos may be different lengths. Link: https://www.caspergaming.com/plugins/cgmz/splashscreen/
[CGMZ] Title System - You can now show videos in your title sequences, or video as the title background if you only have one sequence set up. The audio still comes from the title BGM and the video will be muted on the title screen, so it is meant for the image from the video only. Link: https://www.caspergaming.com/plugins/cgmz/titlesystem/
[CGMZ] Achievements - This plugin received a bit of a maintenance update. The Toast Manager integration was changed to the preset system, a custom space display item was added as an option for the display window. The achievement descriptions were converted to a slightly different parameter type to reduce parsing which was a common error for new users. Link: https://www.caspergaming.com/plugins/cgmz/achievements/
Other
Discord - Discord has started to put some features behind server boosts, and Casper Gaming could use a few more server boosts to unlock these features. An example of what we can unlock is the Server Tag [CGMZ] you can now rock next to your Discord name in all servers, which was added in June. However, I don't like asking for boosts for nothing in return so I have decided to offer rewards if you boost the Casper Gaming Discord Server. These are:
Server Booster rank and access to Server Boosters channel in Discord (you get this automatically when boosting the server)
Your name in the Discord Server Boosters section on my Thanks page
Your own character in the RMMZ Academy basement
Gifted access to the $1 tier on patreon (allows voting in all polls, early access to some BGMs, friend rank in Discord, name in Patreon Friends part of Thanks page). Note that if you already subscribe to a higher tier of the patreon you will not be eligible for this due to how patreon gifting works. Since this is a manual process for me, you must keep claiming this every month that you want it.
In case you did not know, if you are a Discord Nitro subscriber you have access to 2 free server boosts. If you are not already in the discord, you can join at the following link: https://discord.gg/Gbx7JXP
Thanks for being a part of the Casper Gaming community 😁 Happy RPG Making!