September 2025 Recap (Patreon)
Content
Hi all, below you can see all of the updates Casper Gaming released in September 2025, in case you missed any of them. You can also get notifications when an update occurs in the Casper Gaming Discord or by following me on various social media.
New Releases
[CGMZ] Musical Battles - This plugin makes the battle BGM part of the battle. Your attacks can do more damage depending on if a certain BGM is playing when they are used, and they can also change the battle BGM as part of their skill or item effect. Set the BGM with a melody change skill and follow it up with a skill that deals massive damage if that specific BGM is playing. Be careful, because enemies can do the same thing. This would also pair well with something like [CGMZ] Battle BGM Control where you could make it so certain actor themes can play if they are participating in battle, which then boosts their combat effectiveness through this plugin. Link: https://www.patreon.com/posts/cgmz-musical-138780375
[CGMZ] Remove Touch - Allows you to remove touch ui from the options, remove the touch ui space for the buttons, or even totally prevent the mouse from being recognized by the game at all. It gives you complete control over the way touch input works with your game. Link: https://www.patreon.com/posts/cgmz-remove-140146007
[CGMZ] Social Media - This plugin allows you to easily let the player share their accomplishments on social media websites like Reddit, Bluesky, and more. They will be directed to an intent link which can prefill certain things for them, though of course they can edit it before posting. When satisfied, they can post right from the link your game provided and return to the action. Link: https://www.patreon.com/posts/cgmz-social-138475427
[BGM] Dusty Shelves - A peaceful town track. This is a relaxing and peaceful theme. It would work in many different towns especially one in a desert oasis with some water features. Of course, you can use it anywhere else you see fit. Link: https://www.patreon.com/posts/bgm-dusty-138084445
Alpha Plugin Updates
[CGMZ] Steal - Multiple steal skills are now possible, with different items that can be stolen for each skill. Start your thief off with a basic steal skill and allow them to learn better techniques as they level up which can steal higher level items, for example. Link: https://www.patreon.com/posts/cgmz-steal-117867957
[CGMZ] Hooks - Hooks were added for [CGMZ] Picture Gallery and [CGMZ] Encyclopedia functions. There are now hooks for discovery and show flag changes for pictures, and discoveries in the encyclopedia. Link: https://www.patreon.com/posts/79987888
[CGMZ] Options - A new option type, the JS Option, was added! This powerful option type allows you to script just about option, which is basically limited only by your JS ability. This was added to make this plugin immediately able to handle adding option types that were missing but which third party plugins expected, such as being able to toggle through a list of strings as the setting. You can also now show plain text on the options window. Link: https://www.patreon.com/posts/cgmz-options-121613771
[CGMZ] Actor Upgrade - Added TP customization, guard skill customization, and death state customization. Want to make an actor that starts the battle with 1,000 TP and needs to manage their skill usage to avoid running out? Now you can do that. Want to give different actors different guard skills? Now you can do that. Want an actor with a death state that automatically cures itself after a few turns and they auto-revive? Now you can do that. Link: https://www.patreon.com/posts/cgmz-actor-102425042
[CGMZ] Quality Of Life - This plugin now allows you to turn ON or OFF each quality of life feature via either switch or via [CGMZ] Difficulty selected (or both). For example, you could make your actors fully heal after a level up on all but your hardest difficulty to help make it more punishing. Link: https://www.patreon.com/posts/cgmz-quality-of-134899674
[CGMZ] Quest System - This plugin had its Toast Manager integration massively improved, as it now uses the preset system so you set up your toasts as you want them in the Toast Manager and enter the preset id in this plugin. Because of this, I was able to easily add per-quest toasts so your Main Quest can show a special variant of your quest toasts and help indicate to the player that it is important. Link: https://www.patreon.com/posts/52804166
[CGMZ] Dice - The reroll amount in the plugin command was converted to a variable, so you can now give the player an amount of rerolls based on the value in a game variable. This should cut down on eventing required where you previously needed to make many separate plugin commands with separate reroll counts. There is also an info window in the scene which can remind the player what they need to roll for success. Link: https://www.patreon.com/posts/cgmz-dice-112402426
[CGMZ] Recruitment Board - Previously, the individual actor recruit scene had bypassed costs associated with the actor. This has been converted to an option, so you can decide whether to bypass the costs during this scene or not. It will also correctly show when the costs are bypassed or when they apply. Link: https://www.patreon.com/posts/cgmz-recruitment-111830306
[CGMZ] Fishing - Support for multiple fishing professions was added. For games that really want to make their fishing system involved and immersive, you can now have different professions such as Fly Fishing, Ice Fishing, Regular Fishing, etc. for the different fish types in your game and require the player to level these up separately by catching the correct fish type. Link: https://www.patreon.com/posts/61640306
[CGMZ] Hidden Objects - This plugin received a massive re-write to use a spriteset instead of trying to manage hundreds of sprites via the scene itself. This should make it more efficient as well as make it easier for me to add things to it in the future. As part of this, I was able to add gamepad / keyboard support to this plugin. For players who do not have access to touch controls (or would just prefer to not use them), they can now move a cursor around the scene with the keyboard/gamepad and press OK input to simulate a click where the cursor is. Link: https://www.patreon.com/posts/42891546
[CGMZ] Select Object - This plugin now has separate select plugin commands for the various selection types (item, weapon, armor). This is because there are now filters for each selection type, and some filters did not make sense for some object types. You can now have the player select things based on a limited pool of ids, price, equip type, and more. Link: https://www.patreon.com/posts/cgmz-select-133939137
[CGMZ] Skill Levels - This plugin was updated to fix a bug with skill levels resetting after loading a saved game. It also added Toast Manager integration so you can show when a skill levels up through toast messages. Link: https://www.patreon.com/posts/cgmz-skill-105274648
[CGMZ] Jukebox - Your track info can now include custom flavor headers, texts, and images. You can use this to create an album art section, add some more flavor info about each track, or anything really. The option to change map music was also converted to be part of the plugin command, so you can easily make scenes that do change map music while also having scenes that do not change map music in the same game. Link: https://www.patreon.com/posts/cgmz-jukebox-131965628
[CGMZ] Event Names - Your event names or icons can now have a Blink effect applied. You control the blink duration, so you can have a fast or slow blink, an uneven blink where it spends most of its time visible and only briefly blinks, etc. An easy option to change the global visibility of event names was also added. Link: https://www.patreon.com/posts/cgmz-event-names-94910357
Beta Plugin Updates
[CGMZ] Rumble - This plugin was updated to add automatic rumbles to your animations. Now when an animation plays, the animation itself can start a rumble on the given frame of the animation. This can be used to really make your gamepad players feel your animations at exactly the right time in the animation. This works for both MV and MZ style animations. Link: https://www.patreon.com/posts/cgmz-rumble-95290702
[CGMZ] Encounter Conditions - This plugin was updated to add states as a condition, so you can make certain troops only seen while the player is afflicted by a state. One example may be to be afflicted by the Drunk state before they can encounter hallucinated enemies. Link: https://www.patreon.com/posts/76262737
Free Plugin Updates
[CGMZ] Core - The monthly Core update added a new title window class which will be provided as an option in some [CGMZ] plugins in the future to show a basic static text window as the title of some scenes. Link: https://www.caspergaming.com/plugins/cgmz/core/
[CGMZ] Vehicle Landing Restrictions - This plugin now allows you to turn the landing restrictions ON or OFF during gameplay with the flick of a switch. There is a separate switch for each vehicles' restrictions. Link: https://casper-gaming.itch.io/cgmz-vehicle-landing-restrictions
[CGMZ] Plugin Commands - New plugin commands were added for changing boolean (on/off) options as well as changing volume options. You can use this to event something like asking the player if they would like some options to be on or off, or to set the volume via events. Plugin commands were also re-organized so should be easier to find the right one. Link: https://casper-gaming.itch.io/cgmz-plugin-commands
[CGMZ] Game Over - You can now show videos behind your game over image, which can be much higher quality. These videos will loop on mute so your audio still comes from your game over BGM. Link: https://casper-gaming.itch.io/cgmz-game-over
[CGMZ] Difficulty - This plugin was updated to add a switch that automatically turns on when a difficulty is selected, and it also puts the current difficulty's rating parameter into a variable. This should make your events automatically able to detect which difficulty the player has selected. Link: https://casper-gaming.itch.io/cgmz-difficulty
[CGMZ] Crafting - This plugin's integration with [CGMZ] Toast Manager now uses the preset id system for toasts. Link: https://casper-gaming.itch.io/cgmz-crafting
[CGMZ] Idle - The option to enable or disable idle state change was converted from plugin command to switch. This should be more familiar for people as switches are widely used across all of RPG Maker. Now when starting a cutscene where you do not want the player to be able to go idle, you change the switch instead of needing to add a plugin command. Link: https://casper-gaming.itch.io/cgmz-idle
[CGMZ] Professions - This plugin received a bit of a maintenance update. Images now support any subfolder, the description parameter type was changed to reduce parsing / user error potential, and toasts now use the preset id system. Link: https://casper-gaming.itch.io/cgmz-professions
[CGMZ] Fast Travel - This plugin's toast windows now use the toast manager preset id system. Link: https://casper-gaming.itch.io/cgmz-fast-travel
Other
Discord - Discord has started to put some features behind server boosts, and Casper Gaming could use a few more server boosts to unlock these features. An example of what we can unlock is the Server Tag [CGMZ] you can now rock next to your Discord name in all servers, which was added in June. However, I don't like asking for boosts for nothing in return so I have decided to offer rewards if you boost the Casper Gaming Discord Server. These are:
Server Booster rank and access to Server Boosters channel in Discord (you get this automatically when boosting the server)
Your name in the Discord Server Boosters section on my Thanks page
Your own character in the RMMZ Academy basement
Gifted access to the $1 tier on patreon (allows voting in all polls, early access to some BGMs, friend rank in Discord, name in Patreon Friends part of Thanks page). Note that if you already subscribe to a higher tier of the patreon you will not be eligible for this due to how patreon gifting works. Since this is a manual process for me, you must keep claiming this every month that you want it.
In case you did not know, if you are a Discord Nitro subscriber you have access to 2 free server boosts. If you are not already in the discord, you can join at the following link: https://discord.gg/Gbx7JXP
Itch io - Casper Gaming has finished posting old VX Ace scripts and MV plugins to itch io, sorry for any inconvenience these posts caused with your notifications if you follow me on itch. Now that this project is completed, I will be shifting my focus to updating my free plugins' demos for MZ as they are quite outdated. These new demos will also be downloadable directly from itch as currently they are only available from my website and I think that makes them harder to find for some people.
Thanks for being a part of the Casper Gaming community 😁 Happy RPG Making!