October 2025 Recap (Patreon)
Content
Hi all, below you can see all of the updates Casper Gaming released in October 2025, in case you missed any of them. You can also get notifications when an update occurs in the Casper Gaming Discord or by following me on various social media.
New Releases
[CGMZ] Common Events Everywhere - Run your common events everywhere! This plugin will allow parallel process common events to continue running in the background during battle or in menu scenes, where they would normally be paused. It also allows your items or other mechanics to call common events in the menu and have them run in-menu without needing to exit to map. Link: https://www.patreon.com/posts/cgmz-common-142215357
[CGMZ] Manual - Show the player instructions on how to play your game, tips they might miss, or anything else that you'd find in a manual. It comes with a new more flexible drag and drop display item system that can even handle showing text side-by-side with images and more, which I will be looking to expand to my other plugins where it makes sense if people find it easy to use. Entries can be discovered as they become relevant to the player. Link: https://www.patreon.com/posts/cgmz-manual-141406196
[CGMZ] Gamepad Detected - This new plugin is a simple one meant to provide feedback to the player that their controller is successfully detected by your game. It shows a brief window when a controller is plugged in and recognized by the game, which can be customized by you. Link: https://www.patreon.com/posts/cgmz-gamepad-140793104
The Casper Gaming IconSet - This is a complete revamp of the default MZ RTP icons done in a new style (more colorful, loosely based on VX Ace style icons). Icons were kept in the same position as the RTP IconSet, so you should be able to replace the RTP icons with this IconSet and all your icons will represent the same object as before. It also includes additional color variants, keyboard and gamepad icons, and a few more icons which will be expanded on over time. Link: https://casper-gaming.itch.io/casper-gaming-icon-set
[BGM] When Things Are Still - This is a slightly somber track that is meant for the menu or anywhere else the player should get a break from the action in your game. This could be places the player can freely explore without worry, your menu, or similar areas. Link: https://www.patreon.com/posts/bgm-when-things-140401211
Alpha Plugin Updates
[CGMZ] Fallback - You can now add different fallback images by image type, in case you want different ones for characters, faces, enemies, etc. Link: https://www.patreon.com/posts/cgmz-fallback-120235679
[CGMZ] Conditional Drops - A condition for the skill used to defeat the enemy was added. One example of how you could use this is to drop a raw steak if the cow enemy is defeated normally, or a cooked steak if the enemy was defeated using a fire spell. Link: https://www.patreon.com/posts/70695498
[CGMZ] Quest System - This plugin received a major update that added complete developer control over pinning quests including a plugin command to change pin status as well as an option to prevent the player from unpinning important quests. An integration with [CGMZ] Drop Tables was also added to make your quest rewards a bit more random. Link: https://www.patreon.com/posts/52804166
[CGMZ] World Map - This plugin received a major update which adds map links, both to "zoom out" and "zoom in" on the map. For example, you may be viewing a village map and can press a button to zoom out to the overworld map, or you may be viewing the overworld map and can click on the village to load the village map. This also works with gamepad / keyboard controls. Link: https://www.patreon.com/posts/cgmz-world-map-109992307
[CGMZ] Battle BGM Control - This plugin is now much more easy to use during battle tests, since it can ignore switch conditions that would always be false in battle tests. This should help speed up your battle testing. Link: https://www.patreon.com/posts/73309682
[CGMZ] Custom Vehicles - This plugin now supports a switch to toggle on/off each vehicle's interior, as well as a [CGMZ] Animated Battle Back for custom vehicle encounters to match the updates my free plugins for default vehicles have received. Link: https://www.patreon.com/posts/88512860
[CGMZ] Pixi Filters - The displacement filter was added as an option this month, allowing you to make all kinds of different warping / displacement effects including things like underwater ripples and more. A convenient Remove All Filters plugin command was also added. Link: https://www.patreon.com/posts/43753620
[CGMZ] Message Log - This plugin now also logs choices the player makes, including a custom text for the cancel option in the case the player cancels out of the choice window. It fixed some bugs with positioning using the py text code and also now ignores rumble and speed text codes from [CGMZ] Message System as they do not make sense to work in the message log. Link: https://www.patreon.com/posts/cgmz-message-log-116033160
[CGMZ] Preloader - Plugin commands to preload image, audio, or font files were added. This means you can still preload files, but you do not have to do it on game boot if they are not likely to be needed in every play session. It should help you with preloading things while still making sure the cache is a reasonable size. Link: https://www.patreon.com/posts/cgmz-preloader-135435657
[CGMZ] Button Mash - This plugin now supports Touch UI controls during a button mash! Your Touch UI players can click or press a touch button to progress the mash. Many customizations were added as well, including window size and positioning + gauge height and offsets. Link: https://www.patreon.com/posts/cgmz-button-mash-122159122
Beta Plugin Updates
[CGMZ] Drop Tables - This plugin was released into Beta from Alpha this month! New in the Beta version is an overhaul of the toast system for drops, as it now uses the preset id system as well as offers per-drop toast overrides in case you want some drops to get special toast settings. Link: https://www.patreon.com/posts/64381140
[CGMZ] Treasure Maps - Your treasure maps can now have a different completed name/icon, allowing your players to more easily tell complete from incomplete maps apart at a glance. Some integrations for more customization of the treasure map scene were also added. Link: https://www.patreon.com/posts/64909830
[CGMZ] Colosseum - This update was mainly for compatibility with VS Victory Aftermath which was causing the BGM to no longer replay after battle, but I also added a toast parameter so you can show the rewards from the colosseum after battle in a toast window. Link: https://www.patreon.com/posts/52307081
[CGMZ] Debug - When playtesting, you often need to save the game, make changes in the editor, reload the game, load your save, and go back to where you made the change to test it. This can take quite a few seconds, which can add up fast if repeated often. This update added a quick reload feature, so you can edit the game during playtest and simply press the quick reload button to see any editor changes reflected in your playtest, cutting out the other time consuming steps. Link: https://www.patreon.com/posts/41012219
Free Plugin Updates
[CGMZ] Core - The monthly Core update added gamepad listeners, window background type tracking, and previous map id tracking which will all be used in [CGMZ] plugins in future updates with some already using these features. As always, it is advised to keep the core up to date. Link: https://www.caspergaming.com/plugins/cgmz/core/
[CGMZ] Vehicle Encounters - This plugin had an integration with [CGMZ] Animated Battle Backs added so you can now show animated battle backgrounds in vehicle encounters. Link: https://casper-gaming.itch.io/cgmz-vehicle-encounters
[CGMZ] Screenshots - The screenshot timestamp will now always be uniform and padded with zeroes as needed, ensuring your timestamps are always in order of when the screenshot was taken. Link: https://casper-gaming.itch.io/cgmz-screenshots
[CGMZ] Unlimited Event Conditions - This plugin now supports a custom JavaScript condition, making your event conditions truly unlimited since anything is possible through direct coding. A plugin command to refresh events was also added. Link: https://casper-gaming.itch.io/cgmz-unlimited-event-conditions
[CGMZ] Battle Result Events - The Enable Switch parameter now assumes you always want to run the events if it is not set up. You can still set this parameter up to toggle plugin functionality on/off mid game as normal. Link: https://casper-gaming.itch.io/cgmz-battle-result-events
[CGMZ] Encyclopedia - This plugin received a major update that added New! marker text for entries the player has not yet viewed, more scene customization options, integrations with [CGMZ] Currency System and [CGMZ] Toast Manager, and convenience features such as being able to append text to custom entries or discovering custom entries by name instead of by id. Link: https://casper-gaming.itch.io/cgmz-encyclopedia
[CGMZ] Credits - You can now add an x/y offset to the credits window if you want it to be off-center in the scene, and more options for credit headers were added to increase the customization options in the window. Link: https://casper-gaming.itch.io/cgmz-credits
[CGMZ] Changelog - You can now add an x/y offset to the changelog window if you want it to be off-center in the scene, and you can also change the window height. Link: https://casper-gaming.itch.io/cgmz-changelog
[CGMZ] Game Info - Your gamepad and keyboard players can now activate the buttons added to the title screen which were previously touch only. Link: https://casper-gaming.itch.io/cgmz-game-info
[CGMZ] Vehicle Interiors - Each vehicle now has its own switch that controls if the vehicle interior can be entered or not, giving you more granular control over your vehicle interiors. Link: https://casper-gaming.itch.io/cgmz-vehicle-interiors
Other
Discord - Discord has started to put some features behind server boosts, and Casper Gaming could use a few more server boosts to unlock these features. An example of what we can unlock is the Server Tag [CGMZ] you can now rock next to your Discord name in all servers, which was added in June. However, I don't like asking for boosts for nothing in return so I have decided to offer rewards if you boost the Casper Gaming Discord Server. These are:
Server Booster rank and access to Server Boosters channel in Discord (you get this automatically when boosting the server)
Your name in the Discord Server Boosters section on my Thanks page
Your own character in the RMMZ Academy basement
Gifted access to the $1 tier on patreon (allows voting in all polls, early access to some BGMs, friend rank in Discord, name in Patreon Friends part of Thanks page). Note that if you already subscribe to a higher tier of the patreon you will not be eligible for this due to how patreon gifting works. Since this is a manual process for me, you must keep claiming this every month that you want it.
In case you did not know, if you are a Discord Nitro subscriber you have access to 2 free server boosts. If you are not already in the discord, you can join at the following link: https://discord.gg/Gbx7JXP
Thanks for being a part of the Casper Gaming community 😁 Happy RPG Making!