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Hi all, below you can see all of the updates Casper Gaming released in November 2025, in case you missed any of them. You can also get notifications when an update occurs in the Casper Gaming Discord or by following me on various social media.

New Releases

[CGMZ] Button Events - Press a button, activate a common event. A nice and simple plugin that allows you to easily bind common events to keyboard or gamepad buttons, including a built in cooldown (shared across gamepad and keyboard so the player can't cheat by using both input devices). You can also unbind the common event when you do not want it to work. Used to easily make your own mechanics via eventing when the player presses any button. Link: https://www.patreon.com/posts/cgmz-button-144629887

[CGMZ] Equip Conditions - Add conditions to gear, making it so the player can only equip it if they meet the extra conditions. This can include things like ensuring the player is a certain level before they equip certain gear, or allowing them to equip overpowered gear only in certain maps in your game. You can also do fun things like making equipment that requires a certain amount of gold to equip, and a bunch of other conditions with more on the way in future updates. Link: https://www.patreon.com/posts/cgmz-equip-143539864

[CGMZ] Anti Lag - A plugin aimed at improving performance of your game by targeting common ways RPG Maker games can start to lag. It does things like automatically add wait times at the end of your parallel process common events, prevents unnecessary event updates, optimizes pathfinding, and more. All features are optional, and if not enabled will have no effect on the game code for maximum compatibility. Link: https://www.patreon.com/posts/cgmz-anti-lag-143016073

The Casper Gaming IconSet - Fruit icons were added to the IconSet this month, with around 500 fruit and seed icons added covering fruits in various stages such as whole, cut, etc. Link: https://casper-gaming.itch.io/casper-gaming-icon-set

[BGM] In Traveling Distance - An overworld BGM. This track is meant to be played when the player has to go a long distance, such as on the overworld or other journey. Link: https://www.patreon.com/posts/bgm-in-traveling-142868836

Alpha Plugin Updates

[CGMZ] Remove Touch - You can now remove the map touch movement feature on its own, in case you don't want touch movement on the map but do want touch controls in places like the menu. Link: https://www.patreon.com/posts/cgmz-remove-140146007

[CGMZ] Enemy Upgrade - Enemies can now have a rainbow like effect with their hue constantly rotating, allowing certain enemies to stand out as extra strong or as special in some other way. A note parameter was also added to help you keep track of your enemies in the plugin params. Link: https://www.patreon.com/posts/cgmz-enemy-89292213

[CGMZ] Event Clone - You can now clone events mid-game, making a cloned event take over a non-cloned event or removing the clone and going back to the normal map event. You can use this as a more powerful version of common events, since cloned events also get graphics and other normal event settings. Link: https://www.patreon.com/posts/cgmz-event-clone-123040520

[CGMZ] Mailbox - This plugin had its [CGMZ] Toast Manager integration updated, allowing you to more easily set up your toasts as well as create per-letter toasts. You can use this to create special toasts for different letter types such as romance letters, etc, or just to make important letters stand out more. Link: https://www.patreon.com/posts/82726198

[CGMZ] Conditional Choices - This plugin had a new condition added, the JS condition. This should allow you to make any condition you want, only limited by your JavaScript abilities. I still plan to add more no-code conditions, but figured this was important to get out to make the plugin truly unlimited. Link: https://www.patreon.com/posts/84645787

[CGMZ] Gathering - This plugin now allows you to make your nodes harvestable multiple times before they reset, with a variable amount of harvests such as 3 - 7 if desired. It also updated the [CGMZ] Toast Manager integration to allow you to make per-node toasts, allowing for special node harvests to stand out more. Link: https://www.patreon.com/posts/59344299

[CGMZ] Scene Backgrounds - Foregrounds were added to this plugin, which have all of the same options as the background images did but show up in front of windows. You can use this to add cloudy effects or anything else you want to appear on top of the scene windows. Link: https://www.patreon.com/posts/81531935

[CGMZ] Window Settings - You can now attempt a refresh of a window when settings are applied, which can be important if changing things like window padding. An option to log window constructor names to the dev tools console was added, so you no longer need to look through code to find the constructor name to type in to change window settings. Link: https://www.patreon.com/posts/cgmz-window-129957107

Beta Plugin Updates

[CGMZ] Reputations - This plugin was updated to allow you to change a reputation's amount by a variable value, so you can now calculate how much reputation you want to change and use a single plugin command instead of making conditionals with different static amounts in multiple plugin commands. The [CGMZ] Toast Manager integration was updated to allow for per-reputation toasts, so you can now make important reputations stand out more to the player. Link: https://www.patreon.com/posts/48997915

[CGMZ] Light Effects - This update added more control over your lights, and in an easy to use way. Each light can now pay attention to a switch which can turn on/off all lights of that type, and it can also pay attention to the event it is attached to self switch so you can easily turn on/off individual lights by self switch. Link: https://www.patreon.com/posts/57452022

[CGMZ] Debug - This plugin was updated to add Event Test and Battle Test options. Now you can do things like turn switches ON or set variable values for an event or battle test, which your plugins may expect certain switches or variables to have certain values in a real game. This can help you speed up testing by relying more on these quick test features built into RPG Maker that typically did not work so well with plugins as normal game data was only partially created for these test types. Link: https://www.patreon.com/posts/41012219

Free Plugin Updates

[CGMZ] Core - The monthly Core update added a more exact sprite clickable option, and it also added some empty functions meant to help reduce plugin manager [CGMZ] order importance making it so you are less likely to run into problems no matter what order [CGMZ] plugins are in. Link: https://www.caspergaming.com/plugins/cgmz/core/

[CGMZ] Splash Screen - This plugin had options added to center and scale a sprite. This used to be default behavior, but now you are not forced to center or scale your sprites in the splash screen if you don't want to. Link: https://casper-gaming.itch.io/cgmz-splash-screen

[CGMZ] Achievements - A bug was fixed if not using categories, the empty category window arrow sprite should no longer be visible if not using categories. Link: https://casper-gaming.itch.io/cgmz-achievements

[CGMZ] Game End Window - You can now hide the command window and use picture images in its place. The player can select pictures just as they would select commands in the window, by either directional input on keyboard/gamepad or hovering over the images with touch. Link: https://casper-gaming.itch.io/cgmz-game-end-window

[CGMZ] Infinite Colors - This plugin was updated to allow you to change any hard-coded color in the game's code, such as HP gauge or MP colors, crisis colors, and much more. Previously, you would have to change the windowskin graphic to change these colors. Link: https://casper-gaming.itch.io/cgmz-infinite-colors

[CGMZ] Equip Command Window - This plugin had its full release last month, which added the option to streamline the equip scene a bit by hiding the command window and directly interacting with its commands (such as clear / optimize) via hotkey even with other windows active. Link: https://casper-gaming.itch.io/cgmz-equip-command-window

[CGMZ] Save File - This plugin was updated to allow you to center the save image in the window in case it is not big enough to cover the display window, and you can now set the image height to 0 for automatic. Custom Header and Custom Text elements were added as possible display line items. Link: https://casper-gaming.itch.io/cgmz-save-file

[CGMZ] Game Info - The social media buttons added by this plugin can now use an exact hitbox, making it so the player must hover over non-transparent pixels before it will consider the button hovered / active. Link: https://casper-gaming.itch.io/cgmz-game-info

[CGMZ] Shop Command Window - This plugin was fully released last month! This update added hotkeys that work even when the command window is not active, allowing the player to swap between buy and sell more quickly without needing to cancel back to the command window. Link: https://casper-gaming.itch.io/cgmz-shop-command-window

[CGMZ] NumPad - This plugin was updated to add integrations with [CGMZ] Scene Backgrounds, [CGMZ] Window Backgrounds, and [CGMZ] Window Settings to allow much more customization over your NumPad scenes. Link: https://casper-gaming.itch.io/cgmz-numpad

[CGMZ] Skill Shop - You can now use [CGMZ] Currency System custom currencies in the skill shop. Previously, this was buggy and would still take gold instead of the custom currency. Link: https://casper-gaming.itch.io/cgmz-skill-shop

[CGMZ] Toast Manager - This plugin was updated to add a new toast type, the paragraph toast! This toast can show a header line and then any size paragraph text, which it will automatically resize to fit. Link: https://casper-gaming.itch.io/cgmz-toast-manager

[CGMZ] System Settings - This plugin now has no plugin manager order requirements with other [CGMZ] plugins (other than being after [CGMZ] Core of course). Link: https://casper-gaming.itch.io/cgmz-system-settings

Other

Discord - Discord has started to put some features behind server boosts, and Casper Gaming could use a few more server boosts to unlock these features. An example of what we can unlock is the Server Tag [CGMZ] you can now rock next to your Discord name in all servers. However, I don't like asking for boosts for nothing in return so I have decided to offer rewards if you boost the Casper Gaming Discord Server. These are:

Server Booster rank and access to Server Boosters channel in Discord (you get this automatically when boosting the server)

Your name in the Discord Server Boosters section on my Thanks page

Your own character in the RMMZ Academy basement

Gifted access to the $1 tier on patreon (allows voting in all polls, early access to some BGMs, friend rank in Discord, name in Patreon Friends part of Thanks page). Note that if you already subscribe to a higher tier of the patreon you will not be eligible for this due to how patreon gifting works. Since this is a manual process for me, you must keep claiming this every month that you want it.

In case you did not know, if you are a Discord Nitro subscriber you have access to 2 free server boosts. If you are not already in the discord, you can join at the following link: https://discord.gg/Gbx7JXP

Thanks for being a part of the Casper Gaming community 😁 Happy RPG Making!

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