[CGMZ] Cooldowns (Patreon)
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Hi all, introducing [CGMZ] Cooldowns!
Cooldown Management
This plugin adds a cooldown system which your player must manage to successfully win their battles. Without a cooldown, your player may find themselves simply spamming their strongest abilities without much thought or strategy. Cooldowns can help balance your strong abilities by ensuring they are only usable every so often, and they can also provide cooldown management mechanics such as an item that removes all active cooldowns.
This plugin adds a simple cooldown system which works in both battle and on the map. Here is how it can look:
Battle & Map
Cooldowns can work during battles and while on the map, if desired. You can also opt to only use the cooldown system while in battle. You might use this to limit the player fully healing without risk of starting another battle through their heal abilities on the map. On the map, turns pass by a certain number of steps taken.
Battle Cooldown:
Map Cooldown:
Cooldown Functionality
At the end of every turn, any ability on cooldown will have 1 subtracted from its remaining cooldown. This also works on the map, though turns pass slightly differently there as it is step-based so if you opt for map cooldowns, your player will need to take some steps to reduce cooldown turns remaining on the map.
This plugin comes with easy options to reset cooldowns on battle start or end, so you can make it so the party always starts or ends battles with all their skills refreshed. A plugin command can also be used to clear cooldowns, either for individual actors or the entire party. As this plugin is updated, more cooldown functions will be added.
Quick Facts
✅ RPG Maker MZ✅ No obfuscation✅ No AI used at any point in the creation of this plugin
Support
Casper Gaming provides quick support to any user who needs it. You can leave a comment below with your question or issue, I try to check my Patreon at least once a day. For even quicker support, you can come into the Casper Gaming Discord and ask for help in the #support channel.
Roadmap
I plan to expand this plugin by adding more control over cooldowns, including states, items, and other skills that can impact active cooldowns. For example, a state that prevents the actor from having any cooldowns for the duration of the state. There is a lot of room to add mechanics surrounding cooldowns and cooldown management, so I hope you will also suggest your ideas.
Casper Gaming plugins are made better through community suggestions. I am always happy to hear any features you'd like to see added that I may not have thought of already. Please leave any suggestions you have in the comments below, or in the #suggestions channel of the Casper Gaming Discord. I add all suggestions to my to-do list.
Happy RPG Making!
This version adds the ability for your items and skills to also affect the cooldown duration on the target(s). I expect this to mostly be used for decreasing cooldowns, such as an item that removes 3 turns from any active cooldowns. However, it does work to increase cooldowns as well if your game has any use for that. See below gif for how it can look: