May 2026 Recap (Patreon)
Content
Hi all! Below you can see all of the updates Casper Gaming released in May 2026, in case you missed any of them. You can also get notifications when an update occurs in the Casper Gaming Discord or by following me on various social media.
New Releases
[CGMZ] Skill Equip - Adds a skill equip system to your game. Your actors must equip skills before they can use them, with you having control over where and when in your game the player can change their equipped skills. Equipping skills occurs directly in the Skill scene, with a new command option when enabled to change equipped skills. Each actor can have a maximum amount of skills equipped, which can grow (or shrink) over time as they get stronger. Link: https://www.patreon.com/posts/cgmz-skill-equip-158280416
[CGMZ] Text Codes Everywhere - This plugin was fully released this month! It allows you to show text codes everywhere. If you want to add color text codes to your item names, you can do that. If you want to add an icon somewhere in text that previously did not support text codes, now you can do that. Even third party text codes should be supported, such as those from [CGMZ] Message System. Link: https://casper-gaming.itch.io/cgmz-text-codes-everywhere
[CGMZ] Floating Text - This plugin allows you to show some text that floats briefly before automatically fading out. You can show it over any event or the player, and it can be used as a quick way to provide text feedback to the player without interrupting them through a full message window. Useful for things like treasure chest loot, and other brief messages you want to provide. Link: https://www.patreon.com/posts/cgmz-floating-157462562
[BGM] The Magus Fantasius - This track was made for a mage city theme. It would fit in any area where you have a lot of people that are magical, such as a mage or wizard city, or even some futuristic city populated by magical beings. Link: https://www.patreon.com/posts/bgm-magus-157364853
Alpha Plugin Updates
[CGMZ] Dungeon Tools - This plugin received a major re-write to change most tool data from being saved to being temporary. This means the plugin commands such as Modify Arrow have been removed, as you can now modify your tools directly in the plugin parameters and have your changes instantly show up in your saved games. It also means any new features added going forward will not break your saved games. Link: https://www.patreon.com/posts/55843413
[CGMZ] Hooks - This plugin had a few new hooks added: player transfer and skill equip. Player Transfer is a base RMMZ hook which fires when the player is transferred somewhere, such as by using the event command. Skill equip and unequip are fired when your player equips or unequips skills through [CGMZ] Skill Equip. Link: https://www.patreon.com/posts/79987888
[CGMZ] Clickable Pictures - This plugin now allows you to create UI easier in cases where you want the UI to be front and center and not have to worry about the player movement. You can now automatically freeze the player's movement when certain picture UI is being displayed, which will unfreeze automatically when that picture gets erased. This ensures you can keep the player still while they are clicking around your picture UI directly on the map. Link: https://www.patreon.com/posts/cgmz-clickable-145731680
[CGMZ] Quest System - This plugin received a quality of life update, with the scene parameters being organized into Quest Log, Quest Board, and Quest Accept parent parameters to better help you figure out which parameter affects which scene. I also added accept / board window positioning parameters, the option to disable level up messages from quest xp, objective rect size parameters, and fixed a bug where the quest tracker window would briefly flicker when first going from hidden to shown before its contents were drawn. Link: https://www.patreon.com/posts/52804166
[CGMZ] Item Categories - This plugin now supports showing multiple categories in the item select plugin command and during battle. This means you can give your items separate categories, but allow items from multiple categories to appear in the same window. Link: https://www.patreon.com/posts/cgmz-item-125415988
[CGMZ] Map Upgrade - You can now select from multiple BGM and BGS to autoplay, and the plugin will randomly choose one when the map loads its autoplay track. This can help your maps frequently traveled feel fresh to the player longer as they won't hear the same BGM or BGS every time. Link: https://www.patreon.com/posts/cgmz-map-upgrade-119956007
[CGMZ] Scene Backgrounds - This plugin now allows you to entirely disable weather in your scene backgrounds. Adding weather to menu scenes ended up conflicting with quite a few custom weather plugins because the weather object was still created in the code even if the weather was not set to display, and it seems many custom weather plugins do not take into account that weather might be shown somewhere outside of the map scene. Link: https://www.patreon.com/posts/81531935
[CGMZ] Steal - This plugin now supports [CGMZ] Drop Tables for loot that can be stolen from enemies. This will randomly generate a possible drop from the table to determine what was stolen. Link: https://www.patreon.com/posts/cgmz-steal-117867957
[CGMZ] Skill Levels - Per-actor skill levels are finally here! You no longer have to have party wide skill levels. Just because Roza is skilled at casting Heal, does not mean Kasey also has to be skilled at casting Heal. This plugin can now automatically discover the skill level when the actor learns the skill as well, which causes it to show up in the skill level scene. Link: https://www.patreon.com/posts/cgmz-skill-105274648
[CGMZ] Actor Upgrade - Normally, learning skills at certain levels belongs to the Class object because the class is what actually levels up or down. However, sometimes you may want your actors to share the same class but learn unique skills as they level up. This plugin now allows you to make specific actors learn skills as they level up, not tied to their class. Link: https://www.patreon.com/posts/cgmz-actor-102425042
Beta Plugin Updates
[CGMZ] Treasure Maps - This plugin now allows you to show undiscovered maps in the treasure map scene, complete with their own undiscovered name, icon, and description. This can help your players figure out which treasure maps they are missing. I also added Danger Level and Location flavor parameters, and [CGMZ] Rumble integration. Link: https://www.patreon.com/posts/64909830
[CGMZ] Encounter Conditions - Your troops can now have conditions based on party size. You can now make it so that if the player only has 1 actor, they only fight troops with 1-2 enemies, and if they have a full 4 party members they will fight troops with 3-4 enemies. Link: https://www.patreon.com/posts/76262737
[CGMZ] Battle Command Window - This plugin now comes with an easy no-code parameter to disable some commands based on which states an actor is afflicted by. This was possible previously, but through the js parameters only so you had to know how to code to accomplish this. Link: https://www.patreon.com/posts/72041274
[CGMZ] Social Media - This plugin was updated to add custom URLs and parameters, so now it technically supports any social media website you want to open up. For custom social media websites, you will need to verify the proper intent link to make posting easy for your player. Link: https://www.patreon.com/posts/cgmz-social-138475427
Free Updates
[CGMZ] Core - The monthly core update was a smaller one, which made error reporting more accurate and added an easier function to search event page comments for my plugins. Link: https://www.caspergaming.com/plugins/cgmz/core/
[CGMZ] Global Data - This plugin now allows you to make items which are global. These are items that will have the same amount across all your saves. If one save file gains more, all save files will have more. If one save file uses them all up, all save files will have none of the item. Link: https://casper-gaming.itch.io/cgmz-global-data
[CGMZ] Toast Manager - This plugin now allows you to prevent too many toasts from being queued via a simple maximum toasts parameter. This will help prevent your player from being spammed with toasts if any point in your game might pop a lot of toasts at once. I also added [CGMZ] Rumble integration, so you can now rumble the gamepad when a toast displays. Link: https://casper-gaming.itch.io/cgmz-toast-manager
[CGMZ] Encyclopedia - This plugin now supports the automatic space after label text parameter from [CGMZ] Core. I am going through all of my plugins to add this, but the basics of it is that previously you had to add a space yourself after your label text parameters. This space was not added in the code since some languages do not use spaces in that way. Link: https://casper-gaming.itch.io/cgmz-encyclopedia
[CGMZ] Game Over - You can now show a Tip window to the player on the game over screen. This tip window will randomly select from eligible tips for one to display. You can control which tips are eligible for display by a simple game switch. Link: https://casper-gaming.itch.io/cgmz-game-over
[CGMZ] Credits - This plugin now has a new display mode: one category mode. When enabled, the credits scene will show one category of credits at a time, with page up/down being used to change which category is shown. This allows you to add even more credits, as previously there was a limit of around 150 credits that could fit in the scrolling window when they were all shown at once. Now that limit still exists, but it is per-category and you can have unlimited categories so it is effectively unlimited in how many credits you list. Link: https://casper-gaming.itch.io/cgmz-credits
[CGMZ] Itch IO Buy Link - This plugin now supports text codes in all of its text, and you can automatically add a space after your label text. I also added window x/y offset options, so you can have total control over positioning for the window. Link: https://casper-gaming.itch.io/cgmz-itch-io-buy-link
[CGMZ] Crafting - A bug was fixed that could cause a crash if your profession options were set to pop the crafting scene upon leveling up. I also added support for automatic spaces after your label text. Link: https://casper-gaming.itch.io/cgmz-crafting
Graphics
Casper Gaming Icon Set - This set of icons had Ores & Minerals added, so you can now represent various metals, gemstones, raw ores, and anything else related to that theme as over 250 ores and mineral icons were added. Each comes in multiple shapes and colors. Link: https://www.patreon.com/posts/casper-gaming-140870082
Other
Discord - Discord has started to put some features behind server boosts, and Casper Gaming could use a few more server boosts to unlock these features. An example of what we can unlock is the Server Tag [CGMZ] you can now rock next to your Discord name in all servers. However, I don't like asking for boosts for nothing in return so I have decided to offer rewards if you boost the Casper Gaming Discord Server. These are:
Server Booster rank and access to Server Boosters channel in Discord (you get this automatically when boosting the server)
Your name in the Discord Server Boosters section on my Thanks page
Your own character in the RMMZ Academy basement
Gifted access to the $1 tier on patreon (allows voting in all polls, early access to some BGMs, friend rank in Discord, name in Patreon Friends part of Thanks page).
In case you did not know, if you are a Discord Nitro subscriber you have access to 2 free server boosts. If you are not already in the discord, you can join at the following link: https://discord.gg/Gbx7JXP
Thanks for being a part of the Casper Gaming community 😁 Happy RPG Making!