June 2026 Recap (Patreon)
Content
Hi all! Below you can see all of the updates Casper Gaming released in June 2026, in case you missed any of them. You can also get notifications when an update occurs in the Casper Gaming Discord or by following me on various social media. You can also join the new forum: https://forum.rmplanet.com/
New Releases
[CGMZ] Lore - Adds a book system to your game. Allow players to find books throughout your game world, including individual pages for books. Once the player has found the book (or page), they can read the book in the Lore scene. You can have as many pages in each book as you want, and each page can be designed easily using basic paragraph, image, header, and spacing elements via a drag & drop parameter. Link: https://www.patreon.com/CasperGamingRPGM/posts/cgmz-lore-161612151
[CGMZ] Destination Sprite - This plugin allows you to customize the destination sprite, which is the flashing square (by default) when the player uses Touch UI to move around the map. You can draw shapes programmatically, or use static images or even animated spritesheets for your destination sprite now. You can also swap sprites out during gameplay, for example to use one sprite in safe and another in danger areas. Link: https://www.patreon.com/posts/cgmz-destination-160276000
[BGM] Roaming Novas - This track was made for a deep space or other void area, to give the player a feeling of immense solitude and that they are a small part of something much larger. Link: https://www.patreon.com/posts/bgm-roaming-160056658
Alpha Plugin Updates
[CGMZ] Cooldowns - This plugin now allows you to make items or skills that reduce (or increase) active cooldowns. This can help provide additional supporting items or skills for your actors that might be more of a supporting role in battle. It can also be used offensively to increase cooldowns. Link: https://www.patreon.com/posts/cgmz-cooldowns-150619554
[CGMZ] Power Meter - A lot of new customization options were added, including window size and position, decline speed variation, power gauge direction, text alignment, branded controller button prompts, and a few more minor options and bug fixes. Link: https://www.patreon.com/posts/cgmz-power-meter-136814308
[CGMZ] Inn Shop - This plugin now allows you to set a switch for both show and enable properties of your rooms in the scene. This means you can add a switch that must be ON before the player can purchase various rooms, and the player will either not see (show) or not be able to select (enable) until that switch is ON. Previously to accomplish this, you had to use complex eventing with various different scene calls based on what you wanted to show in the inn shop. Link: https://www.patreon.com/posts/cgmz-inn-shop-129152773
[CGMZ] Picture Gallery - Replaying cutscenes is now available in the Picture Gallery scene. You can set this up by having it play a common event instead of showing a picture. Furthermore, this plugin was updated to add "deep linking" which means you can open the scene back to an exact category or picture, so you can put the player back where they were after the replayed cutscene ends. Link: https://www.patreon.com/posts/cgmz-picture-99761667
[CGMZ] Player Movement - This plugin now has an "instant move" mode, which can be toggled ON or OFF during gameplay with a switch. Instant move will remove the visual movement between tiles, and instantly teleport the player to the tile in the direction they are moving. It still respects the Frequency parameter. You can also lock each individual movement direction for the player. Link: https://www.patreon.com/posts/cgmz-player-104204561
[CGMZ] Actor Upgrade - This plugin received a user experience upgrade, as various parts of it are now more forgiving if you set something up wrong. Stats past 100 will now default to using level 99's stats if you do not set them up, and Face HP images now apply automatically without needing some eventing to get them working. Link: https://www.patreon.com/posts/cgmz-actor-102425042
[CGMZ] Select Object - You can now select skills in the select object flow. Available filters for this new selection type include skill id, actor id, skill type, and occasion on top of the standard filters you are used to. Link: https://www.patreon.com/posts/cgmz-select-133939137
[CGMZ] Equip Conditions - This plugin was updated to add stat conditions, so you can make equipment that the actor must have a certain amount of defense or attack (or any other stat) to equip. Link: https://www.patreon.com/posts/cgmz-equip-143539864
[CGMZ] Manual - This plugin has a new display element: the line. This is similar to your Header display elements, but is one solid line (horizontal rule) instead. The Name was also added as a display element, so you can choose where to draw the manual entry name or opt to not have it at all. Link: https://www.patreon.com/posts/cgmz-manual-141406196
[CGMZ] Fishing - This plugin's Fishing Journal was modernized to add some more control over the various display elements in your fish entries. You can now show custom text, image, and header display elements. You can also opt to hide certain fish from the journal even after they are caught, such as if you have trash items in your game the player can fish up. Link: https://www.patreon.com/posts/61640306
[CGMZ] Recruitment Board - This plugin now allows much more per-actor customization in your recruitment boards. Each actor can now have their own: toast preset, scene background, window background, and window settings. [CGMZ] Rumble and Sound Effects were also added when recruiting an actor, to provide some additional feedback to the player. Link: https://www.patreon.com/posts/cgmz-recruitment-111830306
[CGMZ] Mouse Cursor - This plugin now has a hue and blend mode option. Some bugs were also fixed, including the brief flash of the system cursor during map transition and the system cursor returning after window focus loss. Link: https://www.patreon.com/posts/cgmz-mouse-151758574
Beta Plugin Updates
[CGMZ] Reputations - The concept of locking reputations was added, during which time the reputation cannot gain or lose reputation value. You can use this to temporarily make it so any actions the player takes does not affect their reputation, without needing to do any complex eventing. Link: https://www.patreon.com/posts/48997915
[CGMZ] Gamepad Detected - This plugin was released into Beta from Alpha this month! This update added the option to rumble the controller via a new integration with [CGMZ] Rumble when it first connects. This can help provide haptic feedback to the player that their controller is working with the game. Link: https://www.patreon.com/posts/cgmz-gamepad-140793104
[CGMZ] Daily Rewards - This plugin was also released into Beta from Alpha this month! This update added an integration with [CGMZ] Currency System to allow you to give custom currencies as daily rewards. With this update, the way currency is drawn was changed to be much more flexible, including for the default currency. Link: https://www.patreon.com/posts/60561458
Free Updates
[CGMZ] Core - The monthly core update added focus listeners, walk and battler sprite animations for menu variants, a router function for various linear interpolation functions, and a currency helper function. Link: https://www.caspergaming.com/plugins/cgmz/core/
[CGMZ] Title System - A new mode was added: user select mode. When using this mode, the title cards you set up will no longer proceed in a sequence. Instead, a new scene is available where the player can select a title screen to use from a list of unlocked options. Link: https://casper-gaming.itch.io/cgmz-title-system
[CGMZ] Toast Manager - A small change, but hopefully with a big impact for your game asset organization: image toasts now support any image folder, and are not forced to be in the pictures folder. Link: https://casper-gaming.itch.io/cgmz-toast-manager
[CGMZ] Crafting - A small bug was fixed which could cause the progress bar to not show the craft progress in some cases during a multicraft. Link: https://casper-gaming.itch.io/cgmz-crafting
[CGMZ] Menu Command Window - You can now easily show a Confirmation window before a command activates, which can be very useful for more dangerous commands such as if you allow the player to return to title or quit the game directly from the main menu. Link: https://casper-gaming.itch.io/cgmz-menu-command-window
[CGMZ] Infinite Colors - This plugin now allows you to swap out colors on the fly during gameplay. Do you have a section of your game where the player turns into an enemy, and now all of the Green ally text you want to be Red without needing to use different Show Text commands? Now you can do that! Swap back to default text colors at any time. Link: https://casper-gaming.itch.io/cgmz-infinite-colors
[CGMZ] Vehicle Interiors - This plugin can now play a Sound Effect when entering the vehicle interior. This was not easily able to be evented before. Exiting the interior occurs in an event already, so you can play your sound effect for exiting through standard event commands. Link: https://casper-gaming.itch.io/cgmz-vehicle-interiors
[CGMZ] Skill Shop - This plugin can now show a Battler sprite as an option, instead of just the character walking sprite or the actor face image. As always, this is an animated option. A switch condition was also added to shop goods, so you can hide certain skills until the player meets certain conditions to see them in your skill shops. Link: https://casper-gaming.itch.io/cgmz-skill-shop
Other
Forum - In a bit of sad news that I think blindsided the entire community... the RPG Maker Web forums went read-only in June after only a week's notice and are scheduled to be entirely deleted in December of this year. While I did not take part in any archival attempts for the forums, I was able to get a replacement forum up and running which is still being improved every day.
These forums are using the same forum software as RMW was, so should be very familiar to anyone who joins. The rules have been relaxed a bit, and some are gone entirely (necroposting is no longer a rule you need to worry about). Furthermore, I have added some badges that are attainable outside of game jams, and there is a lot to look forward to as I keep improving the forums. I hope to see you around on the forums! Join here: https://forum.rmplanet.com/
Discord - Discord has started to put some features behind server boosts, and Casper Gaming could use a few more server boosts to unlock these features. An example of what we can unlock is the Server Tag [CGMZ] you can now rock next to your Discord name in all servers. However, I don't like asking for boosts for nothing in return so I have decided to offer rewards if you boost the Casper Gaming Discord Server. These are:
Server Booster rank and access to Server Boosters channel in Discord (you get this automatically when boosting the server)
Your name in the Discord Server Boosters section on my Thanks page
Your own character in the RMMZ Academy basement
Gifted access to the $1 tier on patreon (allows voting in all polls, early access to some BGMs, friend rank in Discord, name in Patreon Friends part of Thanks page).
In case you did not know, if you are a Discord Nitro subscriber you have access to 2 free server boosts. If you are not already in the discord, you can join at the following link: https://discord.gg/Gbx7JXP
Thanks for being a part of the Casper Gaming community 😁 Happy RPG Making!