Home Creators Posts Import Register Favorites Logout

Poll

[POLL] September 2026 Plugin

  • Weapon Skills 5
  • Event Effects 5
  • Armor Sets 9
  • Blue Magic 6
  • Troop Upgrade 6
  • Item Upgrade 6
  • 2026-08-14
  • —2026-09-01
  • 37 votes
{'title': '[POLL] September 2026 Plugin', 'choices': [{'text': 'Weapon Skills', 'votes': 5}, {'text': 'Event Effects', 'votes': 5}, {'text': 'Armor Sets', 'votes': 9}, {'text': 'Blue Magic', 'votes': 6}, {'text': 'Troop Upgrade', 'votes': 6}, {'text': 'Item Upgrade', 'votes': 6}], 'closes_at': datetime.datetime(2026, 9, 1, 4, 59, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2026, 8, 14, 23, 45, 49, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 37}

Content

Small plugins are plugins that are not expected to require more than 1 months worth of work. Please note that since development can have unexpected surprises, there is no guarantee that this plugin will be completed in one month or less, however I have never yet missed a deadline and have been running this poll for a few years now.

For September 2026's small plugin, would you like to see...

Weapon Skills - Similar to my existing [CGMZ] Skill Levels, but for weapons. You would be able to gain experience for using weapons in combat to level the weapon up, and you would be able to use the weapon level in your damage formulas. You will be able to view the player's current weapon levels in a weapon level scene.

Event Effects - A plugin focused on adding effects to your event sprites on the map. This might include things like scaling them, adding an offset, rotating them, changing the blend mode, etc. More effects will be added over time.

Armor Sets - Allow the player to equip a set of armor, and get bonuses for doing so. For example, give +25 attack bonus for equipping all 4 pieces of dragon armor in your game. The actor could have multiple set bonuses active at one time if they have equipped the relevant pieces of gear, allowing for things like 2 and 4 set bonuses, or a traditional armor bonus + an accessory set bonus.

Blue Magic - Allow your actors to practice elusive blue magic. They will have to see or be targeted by enemy skills, where they will then have a chance to learn that skill. You will be able to tie blue magic to classes or actors, set up the odds a skill is learned, show custom messages when skills are learned, and more.

Troop Upgrade - A plugin that would help you create troops that include more than 8 enemies, allow you to re-use troop events from the first troop in your database, show a name for your troops at the start of battle, randomize enemy placements, and any other troop related features you might find useful in your game.

Item Upgrade - Add more control over your items. You will be able to do things like change the max item amounts the player can carry per-item, change the item use sounds, create items that can award (or take away) exp, items that can be used x amount of times, and any other requested item customization. Some of these would also be available for weapons / armors.

Note that for the initial alpha release, not all features described above may be present. The plugin description is meant to give an idea of the scope and purpose of the plugin, but some features may require more work than the ~2 weeks these are made in.

At 11:59PM CDT August 31 (Monday), this poll will close and I will start working on the plugin with the most votes. In case of a tie, I will choose one of the plugins that received the most votes.

Comments

No comments found for this post.