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RLS Career Overhaul v2.6.4.1 The Great Re-Balance

New Difficulty & Progression

Added Easy/Normal/Hard/Hardcore modes with clear money and XP scaling, selectable when creating a career

Standardized reward and XP scaling across all activities to respect the selected difficulty

Rebalanced career skills with new tracks (Logistics, Police, Stamina, and multiple racing disciplines) and milestone unlocks

Level-up celebrations consolidated into a single, smoother popup experience

FRE Contracts

Introduced FRE Contracts system with discipline-based contracts, sponsors, and rewards

Added Skills app to browse all disciplines with 1–50 level progress, tiers, and unlocks

Rebalanced freeroam race rewards, goals, and categories; discipline XP now shown in results

Logistics & Deliveries

New Logistics phone app to browse facilities, parcels, materials, vehicle/trailer offers, and route to locations

“Available by Level” filters show only jobs your Logistics level unlocks (counts and tabs update accordingly)

Major delivery rebalance: clearer XP/money rules, precision parking tuned, new trailer catalogs, and expanded facility providers

New fuel stations and residential delivery providers; warehouses overhauled with richer offers and limits

Phone & UI

Phone settings now save reliably across sessions and reload automatically

Skills, Logistics, and FRE Contracts added to phone with new routes and manifests

Vehicle Management

Vehicle shopping hardened against broken configs; bad entries are quarantined and no longer crash or block browsing

Trade-ins now clearly show why a vehicle can’t be traded

Jobs & Activities

Taxi and Repo now reserve parking spots for pickups/drop-offs to avoid conflicts

Tuning Shop techs no longer get stuck on invalid or missing jobs

Tuning Shop

Skill tree fills its tab and can’t be panned or zoomed out of bounds; panning continues when dragging off the UI

Force Feedback Fix

Fixed force feedback going crazy during saves

Files

Comments

Jordan Dyer

Looking forward to the update! If we create a challenge are we still able to edit the multipliers?

Jacob Bloxsidge

that force feedback thing was NO joke with a direct drive wheel lol

Marnix Croonen

Can i play on my other save too have the benefist? or can ik play on the same file? because i just grinded to upgrade the tuning shop fully so it will be sad if i need to start over again haha

Allinbro

why can i not deliver my modded cars anymore?

Cat_Durst

the game always gets stuck on the loading screen but i hear the ambient sounds of WCU

Robin barø Olafsen

the trailer dealer only selling travel trailer i cant get any other trailer

Dylan Waller

Why did cargo deliveries become so non-profitable. I used to have 5-6 digit loads that allowed me to grind and enjoy. Deliveries seem to have suffered this update. I build sick cargo delivery vehicles, now that seem to have little use after this update. I have a custom cargo hauling D-Series and a big trailer behind it, and I can only get these cheap, few parcel cargo loads at my current cargo delivery level of 12 (of which was automatically given to me with this update). I should be a much higher-level mind you, as this is my favorite in game job that I've grinded hard..... $2+ M or more hardcore career mode. Sad about what this update did to my cargo delivery hot shot business XD :/ Might have to become a repo man now sadly. Hope future updates fixes these weak load boards (they used to be great prior to this update) and give us some more extreme loads (big weight, mass cargo, and high dollar)

Matt H

I've noticed this too, created a new save for this update on Normal difficulty and all the econ mults at 1.0x, even a box truck full of heavy cargo won't net much more than 10k at delivery lvl 40 (on Pacific at least). Meanwhile if I go run some oval or road laps on Hirochi I'm now at ~10k/lap on a 20s oval lap with the oval xp mult. However on Pacific road course I get more like $1000. Seems like the new economy wasn't applied to everything properly. Haven't tried cargo on other maps, not sure if you get better results than Pacific.

RKS VR

Got the same issue here.

Angus Hogan

yeah, i cant find any trailers on the marketplace anymore

LoganPlayz2007

make sure to enable the mod. A lot of the time it turns it off

KIK ON THE RODE

I thought I was going crazy lol i wish i could go into the code but they made it so it refreshes everytime you try to change it

demin

How can i get other trailers besides just the travel trailer in the trailer dealership? are 5th wheel trailer and other cargo trailers blacklisted or something?

Gianluigi Paccagnini

The phone still doesn't work on Vulcan. Being on Linux, it's the only way to play the game so a great bunch of the experience is missing

Dump

The phone does in fact work on vulkan, there may be something with your proton version or your gpu drivers, because I run linux and run this game all the time and I've never had an issue with the phone, You should try installing protonup-qt and gettiing another version of Proton if you're having issues with Proton on steam for this game.

Matty

If the vault is possible anything is possible thanks for the awesome content you's keep blowing my mind with the content and ideas you release regularly

DC

There’s no car jockey showing up in mine

Joshvir Thind

Can we get this as a standalone map

Fleshmeister

properties doesn't get unlisted when you sell them, still get offers and if you re-buy they're listed. i've got a lot of traffic cars spawning without engines.

EinePerson7

Beam eats no longer works

SalamiTsunami

do police still cause crashes when using career mod?

Guilherme Marquardt

I loved the update! However, after starting a new save focused on Drag Racing, I have some feedback: XP Balancing: Leveling is too fast. By prioritizing XP Sponsors, I reached Level 50 in under 30 minutes. Once I unlocked HARD sponsors, I was gaining 2 to 3 levels per drag pull(NonPrep). Suggest rebalancing XP requirements or raising the level cap. Contract Logic: Most contracts require cars I don't own or have already sold. Please increase the spawn rate for contracts targeting the player's current car. Difficulty Scaling: I’d like a "Difficulty Preference" option for contracts and sponsors. If I have a fully built (7s) car, I want Hard/Extreme targets. If I’m starting a new project, I’d prefer easier ones. I spent over 30 minutes AFK just waiting for a Hard contract for my current car. Also, do you think its possible to create an NPC Street Racing App? An in-game app where you can accept bets from NPCs. You’d have to cover the bet amount, meet the driver at a location, and race (drag or sprint) for the pot.

ナイトホーク

What multiplier did you make drag racing? Mine is giving me close to nothing at 2-3x. I used a rocket car even, got 2 seconds, and it still gave me slightly more but nothing near i feel like it should.

David Hunter

It is far less often now, I was constantly crashing with police on previously, now I have had maybe 1 or 2 crashes. It has very much improved.

Guilherme Marquardt

Actually, this rebalancing in the new update changed the dynamics. I used to have a car that made over $15K per run at the drag strip, and now it makes something between $800 and $1,400. The new way to make money (at least in Drag Race, which is the only mode I’ve played in this new update) is through sponsors and contracts. Personally, I found it much more realistic, more fun, and it gives a sense of career progression. Before, I would build an 7/8-second car, keep doing run after run on the drag strip for an hour straight, and I’d already have over $1 million at the bank. Now I play for an hour and can barely make $30K if I don’t have the right sponsors or contracts. (btw, my career was created with all multipliers set to 0.5x, except for Drag Race, which I left at 1x) We were used to extremely high payouts. 5 seconds on the drag strip? $30K. A full load in a van from the quarry to the construction site/port with level 5 in logistics? $50K. Now the values are more realistic.

Jeremy DeBartolo

My trailer shop is only showing 1 type, the camper, could it be a mod conflict or the mod? thanks

ghost_panther

Deliveries NEED reworked and this new system made it worse IMHO

David Hunter

Mines empty now since the latest RLS update

Samuel Kruse

There is a .json file that has the dealerships in them and for the Trailer Dealership it ONLY lists "/vehicles/caravan/default.pc". This is on every vehicle being listed in the dealership. Does anyone have a fixed file to share. Thanks.