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BeamNG 0.39 Compatibility

Career Overhaul has been extensively updated for BeamNG.drive 0.39.

Migrated the mod’s Lua, UI, routing, pause-menu, map, and facility integrations to the new 0.39 structures.

Reworked override loading to prevent vanilla 0.39 modules from replacing Career Overhaul systems.

Removed thousands of obsolete bundled vanilla files, reducing conflicts and unnecessary package content.

Updated West Coast USA assets, facilities, dealerships, garages, event areas, roads, lighting, and terrain data for the 0.39 map.

Restored missing Auction House and Ravix model/material references.

Fixed phone input bindings after the mod mounts.

Fixed extension loading involving path-based modules, UI console handling, Taxi passenger modules, facilities, fuel prices, and drift spots.

Fixed Racing Team dependency unloading and optional expansion-map checks.

Improved loading into supported career expansion maps.

Protected force-feedback restoration when vehicles are unavailable or have changed during loading.

Legacy Save Migration

Older career saves now have a dedicated migration system.

Added automatic detection of saves requiring migration.

Added a detailed compatibility report before loading an older save.

Reports missing content, incompatible vehicles, unavailable garages, loose parts, and other possible migration problems.

Migration always creates a separate copy and leaves the original save untouched.

Players can:

Sell everything and receive the estimated value.

Choose individual vehicles, parts, and garages to sell.

Attempt to preserve everything.

Added clear warnings for blocked or risky migrations.

Rebuilt legacy insurance data into the current format.

Preserved compatible insurance and ownership information.

Added rollback protection if migration preparation cannot finish safely.

Prevented missing insurance data from wiping vehicles during the first load.

Fixed migration handling for missing vehicles, garages, or invalid save versions.

Fixed copied and renamed profiles retaining the previous display name.

New Career Setup

Starting a career has been completely redesigned.

Added three distinct starting paths:

Career – the primary progression experience.

Story – curated challenges with specific rules and goals.

Custom – complete control over progression and starting conditions.

Added new difficulty presets:

Casual

Standard

Hard

Hardcore

Difficulty now controls money, XP, and starting cash on a per-save basis.

Added starting map selection.

Added starting garage selection.

Added a direct starting-cash input.

Added Police and Maintenance Mode options during profile creation.

Custom careers can configure:

Global economy speed.

Global XP speed.

Starting cash.

Per-activity payouts.

Per-skill XP rates.

Police.

Maintenance.

Cheats.

Profile cards now show the career path and difficulty.

Moved the Police preference to individual profile cards.

Fixed difficulty, Hardcore rules, and Hardcore starter vehicles not persisting correctly.

Improved profile switching to follow the same reliable process as changing maps.

Fixed profile and backup renaming.

Phone App Store

The phone now has a proper App Store.

New phones begin with four core dock apps instead of every app being preinstalled.

Apps can be installed through the App Store.

Added descriptive store cards for each app.

Skill-gated apps appear in the store but explain their requirements when opened before unlocking.

Fixed app installation and home-screen refresh behavior.

Fixed App Store icons and delayed home-screen icon rendering.

Moved individual app settings to dedicated settings pages.

Phone Tutorial and Wiki

Added a guided phone tutorial after the career introduction.

Expanded the tutorial to explain fundamental phone apps and navigation.

Tutorial completion is remembered globally, so experienced players can skip it on future profiles.

Fixed the final tutorial step causing a full-screen blackout.

Added a developer option to replay the tutorial.

Renamed the Guide app to Wiki.

Reworked the Wiki into expandable categories and topics.

Updated gameplay descriptions, hints, and Marketplace documentation.

Phone Notifications

The notification system has been substantially expanded.

Converted phone-related toast messages into proper phone notifications.

Added Android-style banners while the phone is open.

Notifications can be tapped to open the relevant app.

Added swipe-left and swipe-right dismissal.

Added separate controls for lock-screen and banner notifications.

Added a master notification toggle.

Added individual app notification controls.

Added notification-duration selection.

Added a simplified notification mode that only displays the app name.

Added Do Not Disturb.

Notifications now check whether their app is installed before appearing.

Existing events can generate catch-up notifications when their app is installed.

Added event-specific FRE Contract notifications.

Added Tuning Shop job-complete and job-failed notifications.

Added Dakar and Road Authority notifications.

Improved notification text layout and prevented long text from leaving the screen.

Fixed excessive or repeated phone popups.

Fixed notification settings not refreshing after installing an app.

Phone Marketplace

The Marketplace is now fully usable from the phone.

Added private-sale listings to the Marketplace app.

Added a dedicated selling tab.

Vehicles can be listed directly from the phone.

Added an offers inbox.

Added detailed vehicle information pages.

Added phone-based negotiation.

Added deny-offer confirmation.

Phone and computer Marketplace searches now maintain separate state.

Added routing to private sellers and listing vehicles.

Listing vehicles now spawn at their advertised location.

Added the option to call an actual Taxi to a listing instead of teleporting.

Removed misleading Taxi fare quotes because final fares are metered.

Vehicles with disqualifying damage cannot be listed or sold.

Offers can no longer be accepted after the vehicle has been damaged.

Fixed price formatting, untranslated negotiation text, and Marketplace scrollbars.

Fixed accepted values changing before validation.

Improved handling of failed offer actions.

Preserved offer IDs through UI synchronization.

Prevented double-clicking an offer action.

Fixed the phone router becoming stuck after canceling a purchase.

Added an app-opening shortcut pill to relevant Marketplace screens.

Serialized vehicle thumbnail captures to prevent overlapping or corrupted captures.

Realistic Walking and Vehicle Entry

A new immersive entry and walking system has been added.

Added first-person transitions when entering and exiting vehicles.

The player approaches the driver’s door before entering.

Supported doors can open and close during the sequence.

Entry positioning accounts for vehicle dimensions, driver location, right-hand-drive layouts, obstacles, oversized tires, tracks, and attachments.

Added fallback entry handling when the normal walking path is blocked.

Added a more natural walking camera with configurable head movement and sprint behavior.

Added separate toggles for:

Realistic Vehicle Entry

Realistic Walking Camera

Vehicle and Trailer Deliveries

Restored the ability to accept multiple vehicle-delivery jobs.

Attached trailers are now recognized as part of the player’s vehicle group.

Trailer trains can correctly trigger delivery and parking markers.

Long trailer combinations no longer fail because the rear trailer is outside the original detection radius.

Vehicle and trailer deliveries now use cargo-style navigation.

Every currently actionable destination can appear on the route instead of the most recently accepted job replacing the others.

Destinations can be completed in a practical order.

Fixed delivery markers and icons repeatedly appearing or glitching during attached-vehicle checks.

Fixed trailer parking spots on West Coast USA.

Fixed delivering vehicles stored in another garage.

Bus, Paramedic, BeamEats, and Facility Work

Fixed Bus reputation always being awarded to Central Station.

Bus shifts now remember and reward the correct organization.

Cleared stale Bus organization data when starting a different shift.

Added configurable draw distances to Paramedic and BeamEats work locations.

Added a dedicated forklift mast controller.

Forklift tilt controls now correctly drive the mast.

Fixed mast tilt losing control to the upfit tilt system.

Police and Pursuits

Police behavior has received a significant overhaul.

Reduced excessive ambient police density.

Reduced overly sensitive offense detection.

Slowed early pursuit escalation so minor incidents remain in the softer warning stage longer.

Added police loudspeaker messages as pursuit severity increases.

Police aggression now rises with wanted level, pursuit duration, and offense severity.

Police contact speed now scales with wanted level.

Roadblocks are reserved for the highest pursuit stage.

Adjusted pursuit scoring and evasion timing.

Restored the selective police AI override required by the new behavior.

Fixed police continuing to chase after a pursuit ends.

Fixed police units retaining pursuit flags or incorrect AI modes after an evade.

Wrecked police vehicles now reset more reliably.

Fixed Police preferences turning themselves back on.

Fixed traffic and police setup when entering or rebuilding a career.

Improved Road Authority vehicle availability on Skeleton Coast.

Demolition Derby

Demolition Derby AI has been updated for 0.39.

Derby vehicles now receive the correct custom AI controller.

Fixed AI vehicles failing to start or remaining parked.

Improved target validation when another vehicle is eliminated.

AI drivers change targets more naturally instead of repeatedly attacking the same opponent.

Added new recovery behavior for stationary or deadlocked AI.

Improved recovery when vehicles become stuck against one another or arena boundaries.

Reduced unnecessary AI mode resets.

Improved engine startup and countdown behavior.

Freeroam Events

Updated FRE systems and overlays for 0.39.

Improved event checkpoint reliability.

Increased the final checkpoint trigger volume from the original compatibility value.

Updated event assets and checkpoints to match the 0.39 West Coast map.

Fixed extension loading and route handling for Freeroam Events and FRE Contracts.

Auction House

Restored the Auction House for 0.39.

Restored missing Auction House materials.

Lowered Auction House music volume.

Improved the handoff of vehicles won at auction.

Fixed won vehicles appearing frozen or broken.

Fixed hung AI plans when leaving after bidding.

Fixed Lua errors caused by stale auction plans.

Improved the ordering of freeze removal and vehicle ownership changes.

Hardened auction purchase recovery when something fails during the handoff.

Tuning and Part Shopping

Updated Tuning and Part Shopping interfaces for 0.39.

Restored the 0.38-style Live Wheel Data display.

Live Wheel Data now scrolls independently.

Apply buttons and tuning toggles remain visible while Live Wheel Data is open.

Fixed the Tuning route reporting itself as mounted before initialization succeeded.

Removed fuel and battery level from the tuning menu.

Updated shopping-cart and part-selection integration for the new UI.

World and Environment

Restored the rolling time-of-day cycle.

Fixed the time-of-day toggle not changing the actual scene setting.

Cargo and Big Map screens no longer unintentionally alter environment settings.

Fixed traffic spawning after changing maps.

Fixed players occasionally being left in free camera after a map change.

Added and adjusted gates around the port and burnout-track areas.

Restored missing model materials and updated custom West Coast locations for the 0.39 map.

Performance and Stability

Improved marker-interaction performance.

Reduced unnecessary nearby-vehicle and attached-trailer scanning.

Reused vehicle-position snapshots instead of rebuilding them repeatedly.

Reduced marker icon flickering and prompt spam.

Optimized player-driving statistic updates.

Improved Facility Loading performance.

Reduced unnecessary updates in banking, insurance, inventory, businesses, vehicle shopping, phone time, and challenge systems.

Throttled loaner-vehicle monitoring.

Deferred loaner returns until after active vehicle iteration completes.

Prevented parallel vehicle-thumbnail capture jobs.

Fixed duplicate initialization in the override manager.

Fixed vehicle-position data being accidentally mutated during marker checks.

Improved career and expansion-map loading reliability.

Fixed several Lua reload and extension dependency failures.

As always, thank you for all the feedback, testing, and bug reports. The move to BeamNG.drive 0.39 required touching nearly every major part of Career Overhaul, but it also created the foundation for a cleaner UI, safer save upgrades, better performance, and much more control over how each career begins.

Files

Comments

Pan HaQ

LETS GOOO

Alex

THANK YOU!!!

liam

w

Guthan

HUGE win. Thanks for all your effort

Markees Smith

how you add the police to the overhaul

Name LESS

Both RLS and Beamng devs are absolute legends and do simply spectacular work. These 2 teams show the gaming industry could learn A LOT. Thank you for all the work you guys deserve a bright and long career.

Major Taio

yo THANK YOU bro😭

MagL3V

What are bus organizations ? i don't get it, you can only start bus work from central station, so i'm curious what other organizations are there ?

eymen

neden 2 saat 27 dakika sonra çok sinirliyim şu an hımmmm

Flitzer10 LP

The waiting is over boys, Thanks men!!!

Joel

Why won't repo mod manager work?

Tyler Moss

<3 everything we've ever wanted

Jace 122

drag racing seems to be broken still when i go to the pro tree it just freezes the game :(

David Guy

Anyone know how to get it to work? Should I deactive all my mods or something, the repo manager still isnt working for me

John Okon

Thank You So Much!!!!

Termynader

QQ: Does this replace v2.7 Beta2 for Bronze members?

VK 45.01 (P)

when are we gonna get a install guide? i feel like i did it wrong, i just put everything in current i cant spawn with a garage or the game breaks and its only the base game garages , AND i lost all my years worth of car configs

LETRFACE_

i knew it was coming today. i powerd through work and rushed right home. watched the stream at work. THANKS RLS TEAM I LOVE YEWWWWWWWWWWWWW

Freefay

Is there a burnout pit on west cost still

The One Demon

I can't disable the RLS Career mod in game without it breaking the game? (Frozen screen with the loading symbol on it, have to Alt+F4 to close it.)

The One Demon

Maybe try disabling everything other than RLS 2.7.0 Beta and make sure you don't have duplicate mod files or old versions of the same mods?

Hitmankilla710

how to fix t-series rear axles missing on the loader jobs?

EnesRG

bedava şu anda

EnesRG

Finally!

Dogukan

vallahi kariyersiz sarmiyor beni

jj

please make a separate downloadable west coast map as my map wont work it has no skybox and everything ive tried doesnt fix it

KenTheKreator

43rd alley garage is broken 😩

Nick Griffin

Might just be a Cherrier Vivace thing, but I can only install certain parts on the car. Tried installing bigger wheels and it gave me an error message. Tried to make it AWD and I couldn't select a rear diff for it.

ARCEUS_MASTER

I keep getting an error for "MHQ9X7D12" and whatever it is won't download from the repo, it's also probably why the auction isn't working

Maksim Paschenko

racing ai has an bug on long track (west coast usa)

TheLegend OP

the phone keeps pop-up and glitching the game

Maks Petrunin

Is anyone having problems with traffic? It stops spawning after the mission. I have clean game with only rls + rls car collection installed

cult

32GB of ram required now? :( everytime i try to start a career save it will give me insufficient RAM message and crash

cult

please no one tell me to buy more RAM the prices are crazy and I am broke hence why I unfortunately can no longer pay for early access to this mod. I guess I'm soft locked out of it for now pls respond dev I'm hoping it's just an optimisation issue.

Macixxo

yall goated fr

Axelyt

I'm the only one that can't drive D series ? key A didn't work

Dan Marshall

How do I gain police skill xp? I'm stuck in a loop, police cars aren't certified for cop work, but my skill level isn't high enough to buy a cop car or certify one?

DJDUDE157

I'VE BEEN WAITING!!! FINALLY

Wooddogjr

this is goated! better than gta 6 imo

Chris Nelson

I cannot refuel on Skeleton Coast map. I havent tried other maps. The prompt disapears after I: RB + Y I saw RLS having same problem with his Semi. Any work arounds yet?

LoganPlayz2007

Per chance is anyone else having issues with bastion AI? It keeps spawning stopped with hazards on for me

Clayton0411

anyone know how to fix freezing after swapping to a crew cab? doesnt change with bed sizes. loaded back in to my truck frame and the body that looked like a sea urchin next to it.

dah CuCuMbEr

Game hangs on loading screen when using the native linux binary, which is a bummer since BeamNG devs fixed the vanilla career on linux in 0.39. Is there any plans to fix this or should i try for myself?

zenci taysın

How can I uninstall this from my game. this mod broke my game. its the bugiest thing ı have ever seen. And once you dowload it, deleting it is nightmare and I am still not sure how I can.

bodyglove

when opening the game just go to manage user folder > open user folder > open mod folder > delete the mod

SunsetRP

i cant rent out my property

Blake

@raceless I’ve Been watching for soo long any idea when skeleton coast is coming for free?:)

Lang Gu

opening vehicles menu still crashes ui

xBytez

You can use loaner vehicles from the police station.

Nathen Cochran

unfortunitly, yeah, you need more, but the 32gb is the recomended, but i beleive the minimum is either 16 or 18 gbs, but i have 24gb and it works fine, but im being hard bottlenecked by my gpu

Dan Marshall

Ah brilliant, Where do I go to get those? Is there another trigger point?

Frode Aabak

Anyone else having problems fitting a flatbed to the Gavril D35 upfit frame? Game freezes competely. Running latest career overhaul (this one) and BeamNG 0.39.4.

AOG Jay

the auction isnt working for me

thawhitelandyacht

i’m on a patato lmao, i’ve got 16 gb of ram and 222gb of storage my ssd is the only thing that maxes out while playing and my cpu is an office level i5. i would recommend disabling all your mods but rls and see if it works then. if it does slowly start throwing some mods at it

thawhitelandyacht

i’ve had that happen a few times after i called for a taxi

thawhitelandyacht

i’ve had issues with mine where they all get stuck and i gotta go across the map pretty much for them not to be

thawhitelandyacht

any of the drag races i do if i start too early my whole game breaks and says there was a mod error with a beamng car?

Ezrie

I have a bug where the Garage Menu / My Vehicles becomes invisible and unclose able, I don't know if this is a Bug with the Main mod or the Italy extension.

Nice_One_Bruva

It's in the downstairs carpark next to buy police vehicles trigger point. Sometimes when I loan one they have zero power tho and won't drive so not sure what that's about

Rory Dean

i have an issue that is with the gavril D-series trucks i cant turn left or brake im on keyboard and i have tried many things to fix it but for some reason its acting like it doesn't see my input any ideas for a fix would be much appreciated

Eetu Vornanen

I cant install a new frame because then the game crashes everything else works good

TabuIar

was the hilltop villa removed????

Sam P

Anyone else really slow down after the update? My pc (i5 10600k, 32gb DDR4, 1070) ran the previous updates at 60fps, 0.39 vanilla runs at 50fps, but RLS runs at 2

Dan Marshall

Thank dude! I'll check it out

Kalvis Krastiņš

use this console command: core_environment.setTimeOfDay({dayLength = 86400}) 86400 is 24 hour day, 3600 for 1 hour day, etc

Axelyt

u can use a controller, and Is working 100% ( I'm using an xbox controller).

terer

turning on no parked mode seems to disable all traffic for me, not just the parked.

someone

its fcking auful the phone keeps popping up and the graphics become washed out on the textures

Dan Marshall

I don't have another trigger point, just the dealership and cargo 😭

Mark Nelson

no delivery boxes cant unload or do car jockeys..... help

Jace 122

drag racing issues with anyone else? i can do the ones where they give me my own car, but once i try and go and do pro tree or one of the others it starts to load then freezes every time :/

Reyn King

it should automatically spawn them in

Franek S

i don't know why but before installing the career mod i had 70-80 FPS on west coast (0.39) and after installing the mod (also 0.39) i barely get 30 fps. does anyone have a solution? (this is happening in every version of the game and the mod) (other maps work fine)

tr.caesar. ytw

beyler bende mi sıkıntı var drag yarışı çalışmıyor west coast da

noah. lws

i bind a key for mobile phone...but it wont open sadly...

Alan M

the vault auction is bugged, car is frozen on next

Dirtyy Dassie

I somehow accidently deleted the market app from the phone and now there is no way to put it back on the phone so now i have to do a bunch of extra steps can you add it into apps?

The One Demon

? Can't you just go back into the app store and install it again?

rekt420

The free roam drag strip works okay, the menu mission drag races have been bugged for a bit

Frode Aabak

..small update here. Fitting the flatbed to the D-series upfit frame currently makes the game crash - even when not having RLS installed. BeamNG support reached out to me, and we got it confirmed. They said they will add it to their to-do list.

Sylvain Becuwe

Hello, I have no traffic. Is it normal ? Also I have an issue with Taxi, when I accept a mission, I have to indication showing me where to pickup the passenger.

Sylvain Becuwe

Whatever I do, I have no traffic at all. Can you help please ?

RoidwQ

kariyer modunun ana haritasında abd usa da yollar yüklenmiyor

Unlimited4Cars

Wich car is that on the screen? that hypercar?

terer

I'm just as clueless as you are, all I can suggest is to reinstall the mod.

Mert ali Cbn

benim west coasttaki haritaların köprüleri yok nasıl düzeltebilirim

Furkan Altay

biri bana kariyer kurlumu ve açılımı için yardım edebilirmi?

Kristopher Moe

Getting stuck in every menu. Cargo, parts, etc. After messing with it for over an hour I was able to load a pickup with cargo. But when I got to delivery it screwed that window up too. Only fix is to Alt+F4. Advice?

Kristopher Moe

Edit: On Utah. Only map I've tried so far.

Jacob Bintner

Turn down those traffic settings. West Coast is the most graphically demanding map in the game, and loading in all sorts of traffic without a massively powerful CPU is going to tank any system. Modded assetts (cars, car parts, etc) aren't optimized like vanilla items and can cause more FPS death than usual.

bader zaitoun

the mod is not showing in the game and repo isnt opening , i had an older version of RLS Career , removed the old one and downloaded this but its not showing , how can i fix it

Jace 122

menu races are working for me, free roam is working, but the sportsman, and pro tree AI freezes the game and the other but cant remember what that one is LOL

Crawfishdemo

my loading screen gets stuck when trying to start career mode

Jaxson Gardiner

it wont load it gets stuck on the last loding screen

holaXD2

beamng drive is becoming gta vi with this one

Ry Landry

when i try to start a custom casual career. it will not start, after clicking it multiple times. any reason?

John

I am wondering, I have fun physics 130t crane mod downloaded, is there a way to get it in the career mode? The trailer shows up but not the crane it’s self.

Trenton Crumley

Now that 0.40 is out I’m having problems with the game.. new to everything so idrk what I can do about it