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  • FM26 Spalletti 4231N - Meta II TIPI.mp4
  • FM26 Spalletti 4231N - Meta II TIPI.mp4

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This is the first Spalletti prototype I want to bring to the channel.

At this stage, this is not the final recreation.This version is an adaptation pushed more toward the meta, built to test the structure, the output and the kind of numbers this idea can produce inside FM26.

The next step will be different.

From here, I want to move more toward a Spalletti-style control recreation, trying to keep the same strong base while shifting the system closer to the real identity I want.

Still, for a first prototype, the numbers were excellent.

Season Results

✅ 3rd in the Premier League🏆 Champions League qualification📈 73 points⚽ 93 goals scored🧱 45 goals conceded💥 +48 goal difference

❌ FA Cup Fourth Round❌ Carabao Cup Quarter Final

Swansea finished level on points with Nottingham Forest, but secured 3rd place on goal difference.

Data Analysis

This is where the save becomes really interesting.

The team did not just overperform in a random way.The underlying numbers were elite.

Core metrics

📊 89.36 xG📊 45.79 xGA📊 73.10 xPTS🥇 1st in the league for xPTS

Per-match output

📈 19.4 shots per game🎯 2.4 goals per game🔥 2.3 non-penalty xG per 90🧱 1.2 xGA per game🚫 1.2 goals conceded per game🧼 14 clean sheets📊 87.4% pass completion

That is the key takeaway.

This was not a save carried only by finishing luck or a few chaotic matches.The process itself was extremely strong.

In fact, Swansea finished 3rd in the table, but the data says the team was actually 1st in the league on expected points.

That tells us the tactical base was doing exactly what it was supposed to do:

creating a high volume of chances

maintaining very strong attacking pressure

keeping defensive control at a high level

producing repeatable output over a full season

What The Numbers Say

The system was very good defensively, but even better in attack.

It combined:

high shot volume

strong chance creation

very high passing security

solid defensive protection

consistent output from multiple positions

For a narrow 4-2-3-1, that is especially important.

The shape relied heavily on the central combinations, but the aggressive wing-backs gave the system enough width and a huge amount of final-third production.

That is one of the clearest signs that this was a meta adaptation rather than a pure recreation.

The structure was designed to maximize output first.

Key Player Output

A big reason why this version worked so well is that the production was spread across the squad.

Ilyas Ansah

⚽ 22 goals🎯 7 assists📊 7.03 average rating

Ansah gave the system a reliable scoring reference point up front.

Cole Campbell

⚽ 14 goals🎯 11 assists📊 7.26 average rating

Campbell again delivered strong output and remains one of the most useful attacking players in these projects.

Mohamed Ali Zoma

⚽ 14 goals🎯 11 assists📊 7.19 average rating

Another very productive attacking season.

Dor Turgeman

⚽ 10 goals🎯 5 assists📊 6.90 average rating

Not the standout of the unit, but still a useful contributor.

Tommaso Berti

⚽ 9 goals🎯 8 assists📊 7.10 average rating

Very good contribution from midfield.

Warren Bondo

⚽ 6 goals🎯 3 assists📊 7.14 average rating

Less flashy, but important in the overall balance.

The Wing-Back Output Was Massive

This is one of the strongest indicators of how effective the structure was.

Zachary Athekame

⚽ 10 goals🎯 18 assists📊 7.36 average rating

Max Finkgräfe

⚽ 11 goals🎯 14 assists📊 7.19 average rating

Combined, the two wing-backs produced:

⚽ 21 goals🎯 32 assists

That is enormous output from wide defensive positions.

It also reinforces the point that this version leans toward meta efficiency.The wing-backs were a huge attacking weapon and one of the main engines of the system.

Why This Save Matters

What makes this run interesting is the player level.

We are not talking about a squad full of finished elite players.

These are wonderkids with roughly 100 entry CA, so they are not poor players at all, but they are also not world-class monsters from day one.

They are simply good young players with strong foundations.

That matters a lot.

This save is another reminder of how important base attributes are in FM26.

Not just reputation.Not just wonderkid hype.Not just price tag.

The starting foundations make a huge difference.

These players are strong, usable profiles. They are the kind of players many of you could realistically use in your own saves, and when those foundations are good enough, the output can become serious very quickly.

So this run is useful not only for tactical reasons, but also as a practical example of how much value there is in strong wonderkids even before they become elite.

Prototype 1 Verdict

I am satisfied with this.

Very satisfied, actually.

This first version did exactly what I wanted it to do:

gave us a strong prototype

produced elite underlying numbers

confirmed that the squad has real quality

showed once again how much strong base stats can matter

gave us a tactical starting point for the Spalletti project

At the same time, I still see it as an adaptation first, not the final destination.

The next goal is to move more toward:

Recreation Controlmore Spalletti identityless pure meta emphasis

That is the direction I want to explore next.

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