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Over the last few sets, I’ve been experimenting more with thicker, curvier body types and pushing some proportions further than I usually do.

I genuinely enjoy this direction, so it’s definitely not going away — but after looking at the recent artworks, comparing them with my older style, and listening to feedback from long-time followers, I’ve decided to aim for a better balance between the two.

Going forward, you’ll see more variety:

✨ the classic / more proportionate style you’ve known for years🔥 thicker and more exaggerated versions when they fit the character or concept💜 and, most importantly, a balanced middle ground combining both

I don’t want every character to feel like they’re being pushed into exactly the same body type. Some characters work beautifully with a fuller, heavier silhouette, while others look better staying closer to their original slimmer or more elegant proportions.

So rather than choosing “normal” OR “thicc,” I want to make the style more flexible and character-specific.

The goal is to keep the identity that made my artwork recognizable in the first place, while still letting the style evolve into something I enjoy creating even more.

And for those who liked the thicker experiments — don’t worry. 😏They’re still very much part of the plan.

Think of this as more variety, better balance, and a more refined version of the style moving forward.

Thanks to everyone who gives constructive feedback and has been following my work for a long time. It genuinely helps me understand what works, what can improve, and where I want to take the artwork next. 💙

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