Game Update (“March 15th”, 2025) (Patreon)
Content
The alpha build for Carol’s Delivery Dash is now complete and available for you to play on Itch.io!
The alpha build for Carol’s Delivery Dash is now complete and available for you to play on Itch.io!
This post will be going into more detail on what has changed since the last Game Update. If you want to play it for yourself, the link is here, (The pass code is PizzaTime)
Since the last build, there have been a lot of changes. A ton of which are behind-the-scenes fixes, so the build can be playable for you guys. However, there have still been some noteworthy changes that you can see from the surface of playing the game.
The most significant change being the newly updated visuals, as seen attached to this post. I wanted to try changing the style from being like my original art style to trying to combine my current style with Nairod103098’s art style.
The game loop has changed from looping the same small area over and over until you get the pizzas to now being an infinite runner until you get the pizzas you need. So, now you're allowed to miss pizzas, but you'll end up losing time for missing them. It still relies on you memorizing the blue flower patterns to know where the pizzas will be though.
A big new game mechanic is a pair of lingerie you can pick up at the beginning of the level. They help you go faster since Carol's confidence would be higher with them on. Keep in mind that the end level tip is heavily based on how little clothes you have. There are newly added red-flowered stripping bushes that can take one layer of her clothes away at a time, but those are rare to come by. Will you accept risking your tips to get a better time score?
Then there’s some minor new additions, such as being able to pause the game with P, getting to see the credits if you hit C while paused and maybe a little secret if you wait on the pause screen for over 10 seconds.
That’s all the stuff you can see on the surface so far. As said before, a lot of the changes were behind-the-scenes work. I plan on adding way more to the game in the future. It will more than likely be a while until the next update like last time.
Also hopefully you don’t encounter too many bugs/glitches. It’s still an alpha build so there may be some I missed. I have tried play testing it quite a bit and Nairod has too. So far there hasn’t been any glitches we could find aside from one where the results just don’t get printed, but I couldn’t replicate it so I can only assume that’s a very rare one. If you do happen to encounter any, I would appreciate being told as soon as possible so I can fix that issue in the future.
Thank you for reading and I hope you enjoy the game so far! Have a good night. :)