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Poll

Patrons Poll: Different ways to progress the adventure?

  • One long adventure 35
  • A short adventure with multiple solutions 45
  • 2024-03-18
  • —2024-03-25
  • 80 votes
{'title': 'Patrons Poll: Different ways to progress the adventure?', 'choices': [{'text': 'One long adventure', 'votes': 35}, {'text': 'A short adventure with multiple solutions', 'votes': 45}], 'closes_at': datetime.datetime(2024, 3, 25, 12, 30, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 3, 18, 14, 41, 29, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 80}

Content

Would you rather have a long adventure with only one way. Like most previous adventures except Avril's Ex if you cheat. You must experience everything the game has to offer.

Or a short adventure with different ways to progress. What I mean is that there are different solutions to go to the next part, replayability is the only way to try everything. BUT, the adventure will feel shorter. I'm not talking of an adventure with multiples paths!

Simple not-tasty example: There is a door to open, you can use the key OR kick it open with an axe. /INSTEAD OF/ Finding the key to get access to the axe to kick the door open.

Most people replay the games, the lack of save can be frustrating. The second option should please those people.

It has to do with tasty mechanics I'm working on.

Comments

Canyams .

Oh! I'll go with the short adventure, choose your path format! Mainly because we've never seen you experiment with that idea yet, as far as my knowledge go.

Krullibulle

I think the short path format would work nicely if you have it so that you get the "Example axe" from a specific girl, and whatnot, so depending on who you like, you choose that path!

Bottony

Would the short path, make it so your choices impact the ending?

Stisssel

Would the amount of tasty content be smaller in the shorter, more versatile adventure?