Would you like to see more rulesets for our miniatures?
- Yes 14
- No 7
- I don't care 21
Greetings, esteemed members of our community!
We recently crafted a test set of unique rules for the RENEGADES OF PAIN GENERAL, tailored for a skirmish wargame. We hope you’ll enjoy this new addition and the depth it can bring to your tabletop battles.
Furthermore, we are now pondering the idea of developing similar custom rulesets for our other miniatures. This would allow you to adapt and integrate them seamlessly into your favorite wargames, RPGs, or any tabletop game of your choice.
However, before delving deeper, we want to hear from YOU!
🔥 Would you like to see more of these tailored rulesets for our miniatures? 🔥
Please cast your vote! Your feedback is invaluable and will guide our future endeavors to ensure we bring content that elevates your gaming experience.
Thank you for your unwavering support and engagement. Together, we can make our tabletop community richer and more immersive!
And here is the set of rules for the RENEGADES OF PAIN GENERAL
Background: The RENEGADES OF PAIN GENERAL is a vile and potent leader, commanding hordes of Renegades of Pain. Though not of the legendary stature of the Dark Elders, this general has made a name for himself with his cunning, ruthlessness, and uncanny ability to unleash havoc and suffering.
Faction: Renegades of Pain
Type: Hero
Role: Infantry, Leader
PROFILE:
WEAPON OPTIONS:
The General may be equipped with one melee weapon and one ranged weapon from the lists below:
Melee Weapons:
Power Claw
Chainsword
Chaos Forged Sword
Ranged Weapons:
Bolt Gun
Laser Gun
Plasma Gun
HERO ABILITIES:
POINTS: (You can determine the points based on the balance of your specific game and how this character's stats and abilities compare to other units in your game.)