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Poll

[Poll] Should pick-up-able items have an obvious glow or just be discoverable when you manage to hover over them?

  • They should glow so we can find them easily. 43
  • Scanning locations for them like secret gallery entries can be a fun dopamine hit. 12
  • 2025-09-02
  • —2025-09-04
  • 55 votes
{'title': '[Poll] Should pick-up-able items have an obvious glow or just be discoverable when you manage to hover over them?', 'choices': [{'text': 'They should glow so we can find them easily.', 'votes': 43}, {'text': 'Scanning locations for them like secret gallery entries can be a fun dopamine hit.', 'votes': 12}], 'closes_at': datetime.datetime(2025, 9, 4, 11, 44, 2, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2025, 9, 2, 20, 35, 37, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 55}

Content

Given the contents of the upcoming inventory system and company feature preview, what say ye?

Comments

Bindr

Both might be a toggle-able option later, I have some ideas, but nothing concrete yet. Basically changing the idle alpha mask to glow harder once toggled in options. That's time overhead better spent on making more scenes. But for the initial release.

Bindr

A majority would be appreciated. 😅

J_Winsell

Toggle-able is a good compromise I think.