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Poll

Sept 2025 Update

  • Take more time to make v0.25 really shine! 305
  • Get v0.25 out then make v0.3 really shine! 72
  • 2025-09-23
  • 377 votes
{'title': 'Sept 2025 Update', 'choices': [{'text': 'Take more time to make v0.25 really shine!', 'votes': 305}, {'text': 'Get v0.25 out then make v0.3 really shine!', 'votes': 72}], 'closes_at': None, 'created_at': datetime.datetime(2025, 9, 23, 5, 40, 22, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 377}

Content

Hello all! Apologies for the delay in this month's blog update. The team's been very busy, myself no exception. Here's where we're at on each project:

A Fortnight at Frenni Fazclaire's 2 v0.25 is in progress and will hopefully drop before Halloween. This is the reworked Nights 3-9 that includes MalO and a more engaging, more choice-oriented experience. The currently available H-Scenes will still be in the game, though it's likely the unlock conditions may change slightly. This is important because I fully intend to wipe all saves prior to v0.25 to prevent oddities in behavior with past saves.

MalOvent v1.0 (i.e. the translation patch) is still up in the air. Our options in getting translations done are limited. Up until this point they've all been fan translations. We might be able to budget a "professional translation", but it would eat into artist and my pay since most quotes I've gotten are north of 1.5 to 2 thousand USD per language. When I know more, you'll know more.

Work on Hell in the Sheets has resumed! Poritan's already completed all assets for v0.3, and mono is currently "beautifying" the user interface so it's actually appealing to look at. You can see a WIP screenshot below of how far along that's coming. My best guess is you'll see v0.3 late October or November depending on how fast I get F@FF 2 out the door.

Behemoth's Curse is still on hiatus for a bit. I need to ramp back up to full writing capability after the whole Itch debacle, so please be patient if you're here for 682 goodness.

Alluvium is similarly lagging behind on progress as we redirect efforts into our current major projects. mono and I will eventually get SCP-999 in all her slime-y goodness to you, but first we need to get every other project "up to code" with the visual standards we've come to expect from the user interfaces.

On that note, I have a bit of a poll for you Patrons regarding F@FF 2 v0.25. Would you prefer a "beautified" user interface in this patch (and thus more dev time) or simply release v0.25 with the current interface and have the "beautiful" user interface in the final patch? Vote above/below!

That's all for now. Thank you for all your support in these unsure and unstable times.

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Comments

Feline Tactical

Quality over quantity. Although I would love to see the game released sooner, the prefference for a quality game is stronger. Keep up the good work and I look forward to whatever y'all have cooked up.

Asa_Spade

Hoping for a great Behemoth story then!

威尔 达

Hope to see updates on Behemoth's Curse within October

😈Dragon😇

I hope Behemoth's Curse will get updates soon!