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  • GIM - Vellum Playground - 11 Art Directing Fluid Splashes.zip

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In part three, you'll discover powerful and easy-to-use techniques for creating custom velocities using simple VEX commands that take your simulations to the next level. Once you've mastered these methods, you'll have all the tools you need to confidently art direct your simulations.


  • 00:00 Introduction
  • 00:35 Creating custom velocity vectors on points
  • 02:35 Rotate velocity vectors 
  • 08:33 Changing velocity vector length using a ramp
  • 13:44 Convert velocity vectors into a velocity volume
  • 14:47 Adding velocities into the DOP network
  • 15:40 Adjusting values to art direct the splash
  • 20:00 Outro





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