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What truly makes a GPU “High End”?  Is it die size? How “new” its node is?  We discuss that, and RADEON UDNA and PlayStation 6 strategy!

0:00 Migraines & Blizzards (Intro Banter)

2:12 What makes a GPU “High End”?

10:18 UDNA strategy, Ray Tracing Chiplets

16:17 PlayStation 6, Next-Gen XBOX

22:55 Budget AM5 w/o Chipsets, SSD Pricing, DeepSeek

32:35 Death Stranding Banter

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