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  • PS6 Release Date Leak, XBOX Magnus, AMD RDNA 5 Dustin Furman, Sacred Symbols Broken Silicon 331.mp3

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Content

Dustin from Last Stand Media joins to discuss the future of PlayStation, XBOX, AMD, and Nvidia!

0:00 Dustin's Origins & Getting into Podcasting (Intro Banter)

12:25 Third Rails of Tech Journalism

17:28 PS5 Pro's (Bad) Support

28:52 Should Sony mandate 40 FPS VRR or Higher?

41:52 (NEW Leak) PS6 Thoughts & Release Date Confirmation

1:05:42 Sony x AMD & RDNA 5 Design

1:23:36 XBOX Magnus & Microsoft’s Mistakes

1:42:51 Can Microsoft save Game Pass?

1:53:12 Who could replace XBOX in the console race?

1:58:25 Nintendo Switch 2 vs PS6 Portable

Check out Dustin's YouTube Channel: https://www.youtube.com/@DustinCanFly

Check out Sacred Symbols on Last Stand Media: https://www.youtube.com/@LastStand-Media

Recent AMD x Sony Project Amethyst Video: https://youtu.be/1LCMzw-_dMw

Dustin's Critical PS5 Pro video: https://youtu.be/SL3ly5q7qyc?si=nBJz9k-pEfgXuJ7S

XBOX Magnus Leak: https://youtu.be/X_pjrZQDerw

PS6 Orion Leak: https://youtu.be/mmAX6XFQsA8

PS6 Canis Leak: https://youtu.be/x-A3Bl2hXoQ

AMD AT3/4 Medusa Leak: https://youtu.be/K0B08iCFgkk

RDNA 5 Leak: https://youtu.be/uLsykckkoZU

https://x.com/mooreslawisdead/status/1976384591062761590

https://wccftech.com/ps4-pro-support-growing-disappointment/

https://www.reddit.com/r/PS4/comments/6pul2g/is_until_dawns_lack_of_ps_pro_support_indicative/

https://x.com/mooreslawisdead/status/1976384591062761590

Files

Previews only

Comments

Early80sPC-Gamer

Do you think Nintendo still has to much base switch inventory that they won't let developers develop for switch 2 so they can sell out the inventory? And only they can charge $80 for games?

Early80sPC-Gamer

From Mark Cerny's presentation, "Fake Frames" has a lot of data to create them correctly. If a game uses a came clock setting (even if the user doesn't get to set) for like 40, 60, 120,144,240 Engine frames per second that work independent of the image drawn, would it remove latency and the "Fake Frames" would effectively become real frames (I think the problem is when you see 60 fps but can only make movements of 30 fps)? Mark C's presentation suggests the CPU is going to be less loaded with the tech improvements in PS6