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The next Die Shrink will be a guest episode - with the Meta Engineer again!  This time we will be having an informal discussion about that titular Metaverse.  

What is it?  What's the point?  Is it good or bad? Will it "succeed"?

Write in below with your thoughts and questions about this subject.  Use good grammar, be concise (Don't write a novel!!!), and be respectful to be considered.  You have 16 hours to submit (Until around Noon US Central Time on 7/13/22).

Comments

Swiggles

What is the future of data privacy look like if companies like meta have a large part of our hobby or activity data because most things would be done in headset environment?

Cleansweep

Is a lot of the skepticism regarding Metaverse(s), besides the fact that whole "Torment Nexus" thing, down to the fact that no one seems to have a coherent value proposition besides "MMO/social media, in VR"? Metaverse reminds me a lot of Web3 technologies, where the first high profile tech that gets big is just something new (blockchain) slapped on already existing functionality (account verification/purchase authentication). People who aren't purely into blockchain technology have no reason to care about/like NFTs because they objectively don't add anything new or useful, just complexity and unnecessary monetization for content.

AllinNubbers

Why is Aespa so obsessed with pushing the Metaverse?

Max Eliaser

Facebook. Why did it have to be Facebook?

HaveAGoodDay

With the Metaverse, VR is significant. Will DLSS or other image enhancement techniques be possible in 3D? If a pixel isn't matched between both eyes, in 2D it isn't noticeable, but in 3D you have all these artifacts at different distances that become noticeable. IS there any image enhancement technologies that are being developed with that in mind?

HaveAGoodDay

Are any of the consoles currently pushing for metaverse interactivity? I know of talk of a PS5 PRO, but I think that Sony would be looking at some silicon to help with PS3 emulation (even if it is just a few instructions that are hard on the X86), and improve bandwidth for PSVR2. Other than some 3D devices coming out, are there any specific goals for Metaverse? What is the target that we are supposed to be looking for that isn't incredibly generic?

Io 12

why metaverse why

Dylan K.

Is there anything consumers and the masses will gain from using or interacting with metaverse? or is it just a modern form of advertisement and data collection for all kinds of crowds to use ?

Brian Steiner

if you have any contacts at meta who can fix this, let them know I will never buy their shit (stuff) until the Facebook login is no longer needed. If that's already changed on the Quest, then my apologies. I stopped using Facebook 3 or 4 years ago and won't start in order to buy a product.

SavageSMC

What are your thoughts on the movie eXistensZ?

yoda king

What are your thoughts on the crypto space getting into the Metaverse and trying to be the leaders in the space? Shitcoins like SAND and MANA and the like. Do you think Meta will get into crypto itself?

Ryzza5

What amazing feature(s) (in your opinion) does the metaverse need to offer to suck in the masses? Many have already sacrificed much of their privacy for other tech features and conveniences (i.e. live traffic alerts & rerouting) so is this an unavoidable future? Is there a way to avoid it? ;)

Ryzza5

Meta announced a new Meta account login requirement so that you technically don't need a Facebook account. Yeah I know, not amazing, but I guess Meta already own our Oculus account data anyway...

Ryzza5

Borrowing all that multiverse hype from MCU... or is it MCM now? :)

Ryzza5

Ralf Wrecks the Internet was a better metaverse movie than Ready Player One. Change my mind (or don't lol).

Wasmachineman_NL

How will governments worldwide respond to the metaverse? Especially ones that are considered malicious like Russia or North Korea. One easily could use the metaverse to spread propaganda and/or state sponsored hatred.

LittleGermany

The metaverse vision has so many aspects: immersive interaction, gaming, content monetisation, social media & collaboration...and so on. In amongst all of these facets, how important is the idea of convergence between the virtual and the real? Is the metaverse a parallel universe or something that seeks proximity to what we experience in the real world?