Discussing Game Optimization, Zen 5 X3D, Arrow Lake, RDNA 4, and PS6 w/ Taylor Hadden (Patreon)
Content
Next Broken Silicon will see the return of Taylor Hadden, a Senior Tools Engineer who just swapped from working for Obsidian within XBOX Studios to working for NetEase Games...and he has A LOT to say about game development and how hardware is changing. Planned subjects include:
Studios Struggling to Optimize for BOTH 16GB Consoles and 8GB GPUs
Implications for Zen 5 X3D vs Intel Rentable Units in Gaming
Concerns about AI affecting Developer's and Artist's Jobs
Thoughts on the PS5 Pro & PS6
What's required for a "Next Gen" VR Experience
Upcoming and RDNA 3, Lovelace, RDNA 4, and Blackwell Releases
...and of course anything else you all want to ask him! As a Tools Engineer Taylor is someone in a unique position to talk about just about anything that goes into game development - whether software or hardware - he interacts with EVERYONE to get games out the door! Do not hold back on your questions, just be sure to be respectful, concise, and use good grammar to have them considered! You have ~24 hours to submit below!