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Poll

Poll | New Features

  • I think they'd improve the game. 166
  • Nah, I hate having more stuff to do. 65
  • 2026-01-15
  • —2026-01-22
  • 231 votes
{'title': 'Poll | New Features', 'choices': [{'text': "I think they'd improve the game.", 'votes': 166}, {'text': 'Nah, I hate having more stuff to do.', 'votes': 65}], 'closes_at': datetime.datetime(2026, 1, 22, 19, 2, 9, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2026, 1, 15, 18, 53, 18, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 231}

Content

Most of you, have had the opportunity to play the new Chapter 7 | Part I update. I feel like most of the new things I did (the choices, the new OogleFans UI, ect...) were all received very well. There's two more things I'd like to add: Rewards & Achievements.As you saw, there's an apply button and a contact button currently in the OogleFans UI, they currently serve no real purpose, nor would they serve a purpose in the feature. I'm sure many of you tried clicking on those buttons, but it would've been weird if you yourself, could apply for OogleFans, right? hahaha.Anyway, that brings me to the point of this post:

Introducing Rewards and Achievements. Rewards would be straight-forward: Extra renders depending on what you do in the game. (Saying a certain thing, following a certain path, completing an OPTIONAL Mini-game, finding a collectible, ect...)Which also brings forth the next question, do you like finding collectibles in a VN? When looking at a certain scene, trying to find something that sticks out and clicking on it would give you a reward. The achievements tab would also be for steam in the future, where you can keep track of achievements you've completely and which one you haven't done. For example, if you said no to the sauna scene, you'd unlock the achievement: but... why?Small little things like that. I feel like they could improve the game and the feel, but I'd like to hear your thoughts on it.Feel free to let me know as well in the comments!That's all for now. (Also enjoy the small preview of the updated videos page). It'll show you the unlock requirements for every OogleFans scene when hovering over it. -AbyssGames

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Comments

Sh1Nob1ZZ

Thats a really good idea, there are games with this already, like “Guilty Pleasure” and having new hidden renders to unlock is always nice ofc! I am all for it! 👌

Xsung

tbh yes and no, i want it but not during playtime when i am fully consentrate on the story, i would rather have it this way if possible, no collectible from the first playthrough after ending the chapter, then collectible are unlock in the 2nd playthrough or simply put it in the 1st playthrough but make it a small item like a tiny trophy that is not easy to see or get the player distracted, the trophy wont tell you what you had unlock just a message not big saying "Collectible unlock" and not in the middle of the screen a corner or center top would be fine also you have to go to the a tab for collectible to see what you unlocked, this could resolve it for both yes and no tbh most of the no are because of distractions,so the trophy should - be small - doesnt shine - doesnt blink if some one cant find it, then discord member will help or you can put it in FAQ after sometime passed or when you go to collectible it has a phrase as hint "Near a bed" ps just trying to help, dont roast me pretty please

JS

I'm saying I think they'd improve, but with a caveat. I despise minigames in my VNs, they never add to the experience. I know you say they're optional but if there are any renders or really anything at all locked behind a meaning game, it is not optional to me.

Newbe163

Same here. I like it more as a novel, less as a game. Different paths okay, but the mini-game topics never really interested me. Like I'm also no fan of having 18 different endings. I do chose a path - depending on the mood - and keep it then. Just my thoughts. But to the creators: Well done the next development steps of Alice, very convincing

Fabzo447

Do it Bro ♡