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Your beautiful looner Shenhe from Genshin Impact did some great content for you with some of her balloons! She did some blow to pop, sit to pop, heel to pop and even a pump to pop at the end!

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Beatrix Squeaky Derg

looks like your animations have become more smooth. The bouncing and riding look more in flow here compared to the Mavuika one where they still seem a bit stiff. The leg movements during the heel pops also looked great. I would really like to see you try something like bigger pooltoys that could give you a bit more variety with poses than the balloon riding.

Viev Balloons

Thanks for the feedback! I personally kind of prefer the Mavuika video for the movements personally, could you elaborate maybe on what you liked here so I can have a better understanding of it? And I did a commission once with an inflatable orca, but ended up not posting it because it had some issues. I could use an orca in a future video I think

Beatrix Squeaky Derg

For one the mount up on the balloon looks very good, has a nice flow of movements to it. Then the way Shenhe's body moves during the bouncing looks less stiff than in the Mavuika one in my oppinion. The smaller movements of her rolling her hips before she starts bouncing also looks more natural I would say. In the Mavuika one her upper body seems to move less and that's why she looks stiff/less natural.

Viev Balloons

Oh okay, so some smaller movements, something that mimics more real life movements rather than exaggerated movements like in anime?

Beatrix Squeaky Derg

Yeah, kinda. Even exaggerated movements will look better when you consider how each of the body's parts will move along. In the Mavuika vid she moves her hips more but her upper body seems to not move accordingly which makes it look off a little bit. Anime is a bit of a bad comparison for this since it's 2D most of the time so movements can be portraied with simpler means. In 3D it's harder since you really have to make your model move more naturally to have it look smooth and good, especially with bigger movements it just needs these small extra steps. Also, I already wrote this under one of the comments of the preview. I think in general your videos have become a bit samey. It's often the same balloon shapes and the same ways of how the balloons are popped, like even the same exact movements as in other videos. I get that using previously done animation rigs is convenient and comfortable to use but maybe it's time to mix up things a bit and try to make some more varied animations for your movements. I feel like you are good enough that you can expand your range and variety of poses and movements.

Viev Balloons

Yeah you’re right, 2D is sometimes not really applicable because of its nature, but yeah overall I get what you mean, a lack of coherence in the will or energy put in the movements of different parts of the body.