Leave the Encounters off - no sense in bogging down the story3
Turn the Encounters on - this IS an rpg, after all. Gotta get my level grind!1
Halve the Encounter Rate - Por que no los dos?14
{'title': 'Fairy Forest Encounters?', 'choices': [{'text': 'Leave the Encounters off - no sense in bogging down the story', 'votes': 3}, {'text': 'Turn the Encounters on - this IS an rpg, after all. Gotta get my level grind!', 'votes': 1}, {'text': 'Halve the Encounter Rate - Por que no los dos?', 'votes': 14}], 'closes_at': None, 'created_at': datetime.datetime(2020, 12, 10, 16, 15, 41, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 18}
Content
Designing the Fairy Forest Maze and I wanted to know what everyone thought about this matter.
It's a sizable map, and Grizelda's walk speed is going to be slower than the default set for Ginny and Gabby (can be changed through interactions with Calahree's Crystal) but I wasn't sure if I should sacrifice RPG elements for the sake of ease of access.
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