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** edit: Chapter 3's Abandoned House map is incomplete. Attached to this post is the correct version of the file. If you go to the data folder and copy/paste it there, it should make it so that Malary will talk to you.

Sorry about that!

**edit2: Epilogue Patch time - this map is Map 138. Follow the same steps as the one above. Sorry to keep having y'all do the hard work!

OKAY.

I'm pretty sure that this game is trying to kill me.

This update comes with a huge disclaimer that a lot of this is recovered from an older version. It allows you to get to the Epilogue, it allows you to fight Calahree, and it allows you to do some other things. The Tavern got a redesign and so did Town 2.

However, it's still buggy and incomplete. Some scripts are missing, some dialogues are missing, so on and so forth.

Now, here's the kicker - that wasn't the first time I had to recover these things. RPGMaker MV decided out of the blue just after the exporting process of v0.9.0 (thank God) that the main file is corrupted, and now I'm having to bend over backwards just to be able to export it again.

I have all of the data still, and I've got someone working with me to try and figure out the problem. We've gotten it to the point where I can open up the program and access everything, but just playtesting (that's bugtesting for me and playing for y'all) is an impossibility. Hopefully not for long. But keep in mind that patching this time may prove a little more tricky. Honestly, I was lucky that the whole game didn't get thrown out with the bathwater. 

Remember to save your back-ups kids.

I'm so sorry I keep coming to you guys like this and asking you for your understanding and thanking you for your patience. This project is very large and it's really only just me working on it. This has been an incredibly demoralizing experience for me, and I'm going to drown myself in bourbon because today has been the worst day to be working on this game lol. 

After CoC is finished, I'm never using RPGMaker MV again.

But enough sob stories, here's the download links.

[WIN] 

[MAC]  

Comments

T.Maximar

Thanks you for persevering and don’t beat yourself up too hard, and enjoy that bourbon.

bobothehobo

Update - I've managed to rescue the game from utter destruction. There are a few things I'll have to go back and replace, but otherwise I'm back to the version that's currently exported here.

WhiteWalker43

Should I report bugs? Or is it too soon?

bobothehobo

You're more than welcome to report bugs! Just know that, after the night I've had, I probably won't respond until the morning. If you report them here, I'll be able to fix them when I'm rebuilding the HUD from scratch tomorrow.

WhiteWalker43

Main thing was the entire starting conversation with Calahree before her fight is a black screen with just the characters talking, and is Calahree meant to have a bad end yet, cause I get the stock "Game over" screen when I lose to her.

Mighty Halberd

Incredible work Bobo! What's left to work on here, out of curiosity?

bobothehobo

Dienro House is still out, dialogue and script has to be recovered for some of the epilogue as well as the wife in the Item shop, and most of my work for the Fairy World was lost in the first issue with the file. After the second one, it looks like all I'll have to do is reconstruct the HUD, which is something I needed to do anyway

Mighty Halberd

Very cool. Regardless, you've done an amazing job on this despite the circumstances and it's been a wild ride from start to finish. ^_^

bobothehobo

Sorry, Patreon notifications for replies are nuts and I didn't see this. No, Bad Ends aren't back in yet unfortunately. And as for the black screen, that's just me forgetting to put a "fadein" command back in. Sorry about that!

Keki

I haid a weird bug. In the last part after the fight with calahree when you are sent to the epilogue i just had a big black screen

bobothehobo

I already know the cause of that one lol, there was a fadeout command without a fadein command. You didn't miss too terribly much, but it definitely ruined the gravitas. Unless there was no dialogue or anything, in which case that's also bad. I'll be working on the game some today, so I'll see what I can do about getting this fixed.

Abusiveabe

The epilogue is unplayable, the screen stays stays black after defeating Calahree.

bobothehobo

Just updated this post with a new map to splice - sorry about the trouble!

xavier

i cant seem to get past the malary conversation in chapter 3 , anyone having the same bug?

xavier

nvm i just figured out how to read