Finding the Balance in Videos, Images, and Text(Patreon)
Published:
2024-08-25 09:53:33
Imported:
2026-06
Poll
Finding the Balance in Videos, Images, and Text
The more videos or images that help set the scene, the better70
The text/img/video are well balanced as they are right now1
I like the idea of more videos and images, but they need to be better balanced6
I didn't even notice more videos and images were added in the newest quests1
I prefer more text and description and fewer videos and images2
{'title': 'Finding the Balance in Videos, Images, and Text', 'choices': [{'text': 'The more videos or images that help set the scene, the better', 'votes': 70}, {'text': 'The text/img/video are well balanced as they are right now', 'votes': 1}, {'text': 'I like the idea of more videos and images, but they need to be better balanced', 'votes': 6}, {'text': "I didn't even notice more videos and images were added in the newest quests", 'votes': 1}, {'text': 'I prefer more text and description and fewer videos and images', 'votes': 2}], 'closes_at': datetime.datetime(2024, 11, 17, 18, 12, 30, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 8, 25, 9, 25, 43, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 80}
Content
Hey everyone,
In the latest updates, I've been experimenting more with videos and how to display text in the game. If you've played the new quests for Luna and Data, you may have noticed that I've added a lot more media than before.
Previously, I would mostly show a video or image during a teasing scene or an intimate moment. Now, I'm trying to use them for context, like showing a place or a character performing an action.
I'm also using media to break up the text, making the game's dialogue less intimidating and easier to read, so it’s not just a wall of text.
However, I feel like I may have overused it at times, like in Luna's spa quest, where there were so many videos that it felt a bit overwhelming.
So, what do you guys think? Does it refresh the game and help with immersion, or do they distract more than they help?
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