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Hi everyone!

Just a small update on what you'll get on December 1st, when the Lewd Metahuman Creator V2 is coming out.

As you can see, they come in all shapes and sizes. So, the pipeline will come with a handful of premade chacters already exported, each with his own template you can duplicate and build upon.

There are some really exciting new features coming, all with one purpose: create realistic, anatomically correct, with functional "spicy" body parts (genitals, nipples and much more), directly in Unreal Engine, without the need to go to other software.

Think of Lewd Metahuman Creator V2 as DAZ on steroids... In real time, with all of Unreal Engine's features. All done within the engine.

Create, animate and play! 🙂

Making adult content in Unreal Engine has never been this easy. Only with Lewd Metahuman Creator. Only here!

And, the offer still remains: subscribe to the 5$ tier and you'll get, via E-mail, a special discount for the full pipeline updates for an entire month. Or go full option and become a member to higher tiers...Let's be real... For what LMC offers... it's more than a bargain at the highest paid tier on this page... But that's me... I sell myself cheap. If you think I should aim higher, let me know in the comments. 🙂

Side note: the pipeline will be released as a full Unreal Engine 5.6 (and 5.7) project. Fully unlocked so you can use whatever you want from it. Just credit the original author, if you think he deserves 😅.

Any, thanks for reading this far and see you on December 1st!

Fireblade

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Comments

Lostug the Satyr

Will we be able to further customize the shape of the characters’ bodies with Lewd Metahuman Creator V2?

Fireblade185

Yes. In any way you want. The "attachments" are parametric so they adapt to everything you sculpt. The templates are for showing off the potential and, most importantly, for variety, especially for the skin color of the attached body parts. They come in a few shapes, sizes and skin tones, to better fit any customization 🙂

Createamaer

can this metahuman plugin be used in other projects or by migrating specific folders or assets from the content folder to another ue5 project?

Fireblade185

Yes. It's a complete UE project, with all the files, all inside a LMC folder. It can be migrated anywhere. 🙂

Viktor Black

Man, hide nipples from the public post. Patreon hates it.

Fireblade185

It's Unreal Engine's default Metahuman Creator infrastructure, with a little tweak. 🙂 A little out of line, yes, but, again... It's their infrastructure. And it's nothing adult oriented. Just a tool, to show of the potential of what you can do in Unreal. Banning this would mean a direct hit to Epic, to be fair. 🙂. Thanks for the heads-up and the concern. Bur I'll keep it for now. I'm curious to see what happens ☺️

Ajax

Would be nice if you could add more definition to the abs of these metahumans without using a third party.

Fireblade185

The base infrastructure comes with a few male templates, including some with more muscular features. 🙂. Not many, but more will be added in future updates. Same for female bodies. The parametric system of the Metahuman Creator is great... but It needs better base body templates on which one can expand upon. And this is what I'm aiming for: better, realistic and anatomically correct bodies, both for males and females 🙂

Ajax

Nice looking mainly for the females.

Motty

Nice job! It would be great if you provide the tutorial of how to use the pipeline in proper way.

phil charb

Where can we download this new version? And Btw, real nice work!

Fireblade185

Working on it since the first version... But I still discover ways of improving (and sometimes breaking) the workflow, so it becomes obsolete after a few weeks

Fireblade185

Thanks! It's in the Lewd Metahuman Creator collection on the main page. But it still lacks the Control Rig features. For some reason, Unreal found a way to break what I've built and I have to make some major changes to the workflow. The current version is usable, but you control the genitals only via the main Control Rig base bones 😕 of the Metahuman