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Hi, everyone! Haven't heard from each other since last year. And, since a fairly long time has passed, I thought to share some updates.

First and foremost, the next release you'll have access will be a complete package. This means both Lewd Metahuman Creator and Developer's Bay projects will merge in Gaia, my all-in-one tool for creating worlds in Unteal Engine.

Same as before, it's a complete project, featuring new and improved world building tools, probably the most advanced landscape automaterials on the market. I've been wrapping my head for months to make it look awesome, work seamlessly and run flawlessly on a budget PC. And, finally, I've managed that 1080p@60fps, without sacrificing quality.

Of course... for all you naughty creators out there, the new version of Lewd Metahuman Creator, with improved genitals, easier workflow and new custom body templates for males and females. The entire infrastructure was rebuilt from scratch so... I think youl love it! 🙂

Last but not least, thanks to you all and your support, I've decided to subescibe and use the best animation tool on the market, for bringing into Unreal, custom animations for metahumans: Cascadeur. I've tested it for the past weeks and it's awesome, far better than the tedious workflow in Unreal.

It's a price worth paying for and it's all thanks to you!

Demo video available on the Lewd Metahuman Creator project folder, available here 👇

https://drive.google.com/drive/folders/1xHf5nivePSivAUGUYIhcWNVnsSyww7We

So again, thank you, from the bottom of my heart! ♥️

Se you soon!

Fireblade

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BrainInAVat (edited)

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2026-09-28 04:00 Hey any chances we can get morph tools? Or a tutorial on using morphs on your NSFW meta humans?
2026-01-25 02:57

Fireblade185

Working on both. The problem is I keep improving or changing the workflow and only the basics remain. Meaning you can just duplicate the Metahuman templates and modify them in the vanilla metahuman creator just as you would with normal characters. 🙂