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v. 0.9

Made by GUERILLA Mods

3D Modeling, Mapping, Materials/Textures,

Animations: Benjamin Baron, Timo Hartmann

BOP: Immanuel Vinke

Textures: Marcel Erner

Sound Design, UV Mapping, Materials/Textures: Timo Hartmann, ChemFlummi

Custom shader patch 1.76 or above required!

Instructions:

This is our first car to use cphys tyre model which features realistic temperature coefficients, grip curves and contact patch calculations

Furthermore, this is the first car we release with cphys suspension calculations and brake temperature feature.

SPECIAL INSTRUCTIONS FOR USE:

Quick explanation for the brake balance. With KS physics you set absolute brake bias so the value in setup becomes the distribution. With cphys you set line pressure at the main brake cylinder while the actual brake power is calculated by rotor and pistons. So 50% will be more like 70:30 in our case due to the larger front brake systems.

Extra Option B: Interior endurance light

Extra Option C: Open Doors

Hotfix Wipers:https://bit.ly/gue_amg_gt2_v0-90_fix

Files

Comments

Leonard Ampoe

wipers dont affect the rain which makes it impossible to drive in wet weather. Could this be fixed, please?

MR SKINS

INT_DECALS isn't correct. It looks pixelated

Sey3tloB

Hello GUERILLA Mods! Thank you so much for this release the Mercedes-AMG GT2 is an incredible mod to drive! I’m commenting here on the post to report a small visual issue with the car (gue_amg_gt2.kn5). When driving below ~30 km/h, the static black rims look perfect. However, as soon as the speed increases and the rim blur activates, the color changes from black to a light gray. I tried hiding the blurred rim mesh in ext_config.ini using [MODEL_REPLACEMENT], but because Assetto Corsa automatically hides the static rim mesh when blur triggers, the wheels ended up becoming completely invisible at speed. Since the car data is encrypted and I couldn't reach out via private message, I wanted to share this here on the post. Could you please check the blurred rim material or texture color in a future update, so it stays black at speed? Thanks again for all your hard work and great mods!