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--Complementary r5.9 dev1 + Euphoria Patches 1.10.0 dev1--

The attached dev zip is the latest Complementary dev version pre-patched with Euphoria Patches. It works like any other shader, though keeping the mod is still recommended.

Changes since last dev version:

Updated to Complementary r5.9 dev1 (changelog: here)

Automatic doDaylightCycle / advance_time Detection: With Euphoria Patcher installed, the shader automatically detects said gamerule, allowing clouds, caustics, aurorae, and other time-based animations to continue even when it's false. Works on Forge, NeoForge, and Fabric (Tested: 1.18–26.1.2). A setting is available to restore the previous no-animation behavior.

Smooth Time Changes: Changing time now smoothly interpolates between the old and new time instead of instantly jumping. This even includes seasons!

Fix end flash shadows lighting being incorrect in WSR

If the opaque tinted glass option es enabled, make it also be opaque for volumetric effects

Make the dragon_death_rays ID also work with angelica

Updated translations thanks to the contributors

Added more modded blocks to the properties files thanks to the contributors

Supporters on my Discord server who have connected their Patreon account to Discord have access to exclusive channels! Join here: https://discord.gg/5N45SAsC3X

And as always, please report any issues you encounter! <3Download:

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Comments

Marisa

Soooo IDK if this version fixed the white static voxy has at midnight in 1.21.1 neoforge? but it may have, i'll test, bigger issue is you seem to have uploaded the wrong euphoria patcher version? I tried to patch 5.9_Dev1, and it failed. 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: === VERSION MISMATCH === 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: Found shader: ComplementaryReimagined_r5.9_dev1.zip (version r5.9) 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: Required shader: ComplementaryShaders _r5.8.1 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: You have a NEWER shader version than what this mod version supports. 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: SOLUTION 1: Wait for a EuphoriaPatches update that supports version r5.9 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: SOLUTION 2: Manually check if a newer EuphoriaPatches version is available. 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: SOLUTION 3: Download the compatible shader version _r5.8.1 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: Download from: https://www.complementary.dev/

SpacEagle17

Can you share a video of what you mean on discord? The mod error shouldn't happen if you also manually install the shader. If you look at the attachments there is also the shader sipped directly pre-patched. The mod is only attached because it's needed for these new features to work mentioned in the changelog.

Marisa

Thank you so much for the quick reply, I just managed to get ingame(it took a lot of fiddling to get voxy running with latest sodium), but the static seems to be gone now, I'll be trying to look for it, but my bet is your shader update fixed it somewhere since the last stable. I'll make sure to run with patcher then, is there a way to disable scanning so I don't get the warning every time?

SpacEagle17

The warning should never show if you use the dev version. And I assume that you've now tried it out now as you said that you don't see the static noise anymore. So you're now using Euphoria Patches 1.10.0 right? Then you can use the attached mod version just fine and it shouldn't throw any errors as it should detect you having s dev version

Marisa

I think the reason its erroring is I separately installed a copy of the dev version of reimagined(The one you patched). 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: === VERSION MISMATCH === 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: Found shader: ComplementaryReimagined_r5.9_dev1.zip (version r5.9) 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: Required shader: ComplementaryShaders _r5.8.1 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: You have a NEWER shader version than what this mod version supports. 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: SOLUTION 1: Wait for a EuphoriaPatches update that supports version r5.9 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: SOLUTION 2: Manually check if a newer EuphoriaPatches version is available. 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: SOLUTION 3: Download the compatible shader version _r5.8.1 2026-06-28 05:59:14 [ERROR] EuphoriaPatcher: Download from: https://www.complementary.dev/ Anyway I was wondering, how do I get the nebula/fogfilled end, that was shown in some screenshots?

SpacEagle17

Hm odd. Mind sharing mods folder and shaderpacks folder on discord? Ideally in the exclusive channels. You get access to them by connecting your Patreon and discord accounts. I link a tutorial at the bottom of this post Also on discord I have the settings for those end dimension clips.

bestrindberg

Hey, I may be misunderstanding something, but the mods provided in the "UNZIP_ME" folder are for complementary version 5.8.1, and throw an error when launched stating it needs that version, and not the one provided in this post. Am I doing something wrong or is this the wrong version? Thanks! :)

SpacEagle17

I should have shared the 1.9.3 version. Sorry about that, on my discord server I shared the correct version. Just ping me there :) But the shader itself is the other zip file. You can use it without the mod. The mod is just needed for the feature mentioned in the changelog about the gamerule advance_time to be detectable