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For years people have been recommending I try Blender. For years I said "no", then I said "maybe" until eventually I said "fine, when I have time".

I never had time so it took me a few more years to realize I should make the time. Recently I made that time and it turns out those aforementioned people (who have been very nice in not saying "I told you so") were right, Blender is pretty awesome.

It wasn't easy making the switch, which is why I never got far during previous attempts, but going forward I will be doing all my modeling in Blender and after, rigging and animation once I learn how to do that. I still have a long way to go, but I can't tell you how much easier and logical Blender is to work with.

It isn't much to look at for now, but I am building all the assets for my next animation in Blender, while still animating in Maya, that way I can make progress in both.

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Xeon

Blender is greatttt

Addison

What were you using before? Maya? I was thinking of giving that a go.

Anvil Dragon

Blending is great blender feels good blender makes my mouth water

Asp & EDEN

I live in blender, even making it do things it has no business doing, like mixing paint and editing gcode. With its video editing, composting I even use it for youtube video editing. I just made a 3 axis arm I can link to objects for real-time puppetry or to scan objects. Glad you made time, it only gets better. ^..^