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I want to brainstorm some mastery perks we can add that will align with my custom skills. Please leave your suggestions below and remember to leave some ideas on how you can obtain those perks as well!

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TheOne

You should add mastery for the cheese-making skill and maybe the perk is that they gain fame or prestige for being world famous. It reminds me of how in real life cheese makers are pretty famous among foodies.

jacyll .

Easier get luck in foraging and maybe a chance to find a rare seed?

Shannon Criswell

Food Preserver. Mastering the art of canning your own food allows you to save money on groceries and be prepared in case of an emergency. That could work for the canning skill. Obtaining it by mastering both gardening and Canning? Can so many/much produce, soups, etc.?

Shannon Criswell

Your Cheesy Excellence! You really know the right combinations of yeast and microbes to make excellent cheese. You know are a renown cheese maker with everyone clamoring for a taste! Sell so much cheese like art to "patrons"?

SCG

Can you make more plants/harvest&gather please ToT

Ricky's Mom

I suggest you implement the mastery of coffee as a "true Italian": initial level the sim uses the coffee machine and can choose between only three options (light, medium, dark roasting), if he gets passionate he moves on to the next level, Level two: unlocks access to the use of the "moka" and begins to learn about the beans (robusta, arabica) and learn to grind them himself and only when he becomes good at managing the "moka" can he unlock the next level. It, the "moka", must never be cleaned but only rinsed, at most polished outside with bicarbonate powder; periodically the internal gasket and the filter must be replaced, but as long as the sim uses the "clean" option he will never increase in level. At the beginning the sim will make mistakes and making coffee will dirty the whole kitchen (the coffee does not burn, it comes out of the moka and dirty everything). The "moka" appliance can be upgraded 1. by improving the upper filter, that is, by inserting the one which in Italian is called "cuppitiello" and 2. by improving the gasket from the original ordinary rubber model by replacing it with a silicone one. Only if the sim learns to do all this, will he access the maximum level, level 3, and unlock the "Neapolitan" coffee maker, a superior model to the moka, it does not require upgrades because it represents perfection, and the sim will learn to create their own coffee blends by adding floral or fruity or spicy notes to the Arabica ground beans. At the coffee master level, he can also become a mentor, but the funny thing will be that no sim will increase their level by listening to the lessons because coffee is a sensory experience that can only be learned by trying and tasting.

Luke Hnida

A perk to make ingredients dry/age/cure faster? My idea is that if a sim has maxed all of the relevant "kitchen" skills, then the cheeses, sheafs, trays, etc., all process 30-50% faster and/or stay fresh for longer. A perk, trait, or recipe option to make stuff in bulk would be amazing, however you could make it work. It would be cool if sims who have met specific quotas (for instance, preserving at least 1 of everything available and maxing the preserving skill) could have the option to dry 5 wheat sheafs at a time. Or something. The Batch Cook trait from the Appliance Whiz aspiration has been a game-changer for my sims who run a BL bakery/grocery store. It would be really cool if something like that could be implemented for preserving, cheesemaking, and/or handiness. If you go this route, though, there should probably be multiple options so sims with the Batch Cook trait don't incidentally make 10 Whale Cakes at a time because of trait overlap.