VERY Large Update (Patreon)
Content
Hey all! I've literally spent the last 3 weeks updating my content. I started updating stuff originally thinking I only needed to fix a few things but when I got in there and starting poking around I found SO many other small issues. Although none of them were game-breaking I decided to just bite the bullet and fix it all. I wanted to make sure that I don't miss those things again moving forward and I also wanted some consistency with how my content looks/functions in game. Since I was in there I also did a few things that have been on my to-do list for a while as well as prepped some of my content for future mods.
Below I've attached a zip with all the files I've updated. I've changed the naming of a few harvestables files so please be sure to delete the old versions before you install the new ones. Also, I've released a bunch of posts for Pre-Release so the information is accessible, but the files included below should supersede anything from those posts.
I'll be updating all the download pages in the next week or two but know that in general the recipe ingredients and costs have changed to use my new mill ingredients.
UPDATES
Harvestables:
Updated tunings to be compatible with recycling, donating, and vacuuming
Added all harvestables to Activities & Entertainment > Outdoor Activities in the catalog so when you use the 'bb.showhiddenobjects' cheat they will all show up in that sections
Added some additional tuning for future projects
Added some new tags for future projects - this shouldn't effect anything negatively but let me know if you find my harvestables in places they shouldn't be!
Added Portuguese and Spanish Translations
Added new buffs to some harvestables
Added SCCO ingredient & grocery tags where applicable
Updated some texts and descriptions
Fixed yellow tomato strings so the name will no longer show up as *debug*
Updated sweet mint so it's edible
Renamed both corns, adzuki beans, sugar cane, and ginger files
Changed the costs to a few harvestables to make them more reasonable
Cowplant Farming:
Updated names and descriptions
Removed 'Cup of...' from all names to keep it simpler
Updated milk costs
Added SCCO ingredient and grocery tags
Shared Retail Objects:
Removed the ability for sims to automatically put books into retail objects
Added some new tuning for future mods
Consumable Buff Tunings:
Updated some text and fixed some grammar issues
Created a few new harvestable buffs
Added Portuguese and Spanish Translations
Fizzing Recipes:
Updated object texts and strings
Added bottles of fizzy juice to Drinks > Fizzy in restaurant menus
Added cans of seltzer to Drinks > Misc in restaurant menus
Updated tunings
Mill Recipes:
Updated text and descriptions
Updated costs
Added SCCO grocery tags to mult servings
Add SCCO ingredient tags to single servings
NOTE: I still have not changed the freshness decay for these so you'll need to store them in the fridge still. I'm looking at updating this with the drying rack.
Added Portuguese and Spanish Translations
Food Recipes:
Added new ingredients to recipe costs
Updated recipes costs and retail prices
Updated/added consumable buffs to food and drinks
Updated/tidied up tunings and text
Fixed the recipe tags so they show up in the proper sections of the restaurant menus
Updated to be compatible with new Perfectionist tunings
Pumpkin Chili will no longer make a vegetarian sim sick
Added Bunny Garden cookies to restaurant menu
Updated all recipe descriptions
Fixed the missing/wrong restaurant menu image for multiple recipes
Removed extra text from Butaman recipe name
Added Portuguese and Spanish Translations
I think that's everything but if I missed something please let me know!