My Soulmate Is I (Patreon)
Content
Chapter 42: Adventure Tasks
After formally applying to become adventurers, we all became Level I adventurers.
As Level I adventurers, we can only undertake Level I and Level H adventure tasks.
However, Level I adventure tasks...
"Accompany and Play"
Adventure Level: I
Client: Big Brother Dill
Task Content: Help Big Brother Dill take care of the children for a day, providing meals during the task.
Task Deadline: Please accept the task and arrive at Dill's house before 7 a.m., take care of the children until 5 p.m.
Task Reward: 100 Cradles
"Unrivaled Grass Cutting"
Adventure Level: I
Client: Big Brother Dill
Task Content: Help Big Brother Dill harvest straw. Meals will be provided during the task.
Task Deadline: Please accept the task and arrive at Dill's house before 7 a.m., go to the fields with Big Brother Dill to harvest straw, and finish work before 5 p.m.
Task Reward: 150 Cradles
"Service for the People"
Adventure Level: I
Client: Capital Government
Task Content: Clean up the trash in the Reed Park in the North District.
Task Deadline: None.
Task Reward: 100 Cradles
"Clean Living Starts with You"
Adventure Level: I
Client: Capital Government
Task Content: Clean the public toilets on the Tianjing Street in the South District.
Task Deadline: None
Task Reward: 150 Cradles
The so-called Level I tasks are just like this.
I heard from my mother that the Adventurers Guild was originally established with the purpose of providing a job for unemployed vagrants, enabling them to earn a living and avoid turning to crime.
At one of the student council meetings at the Cradle Academy, a certain student council president proposed the policy of the "Adventurers Guild" and resolutely implemented it.
Initially, it was only a pilot project in the Golden Crow Empire on the Cradle Continent. However, as the benefits of the Adventurers Guild became apparent, it quickly expanded to the entire Cradle Continent, and then rapidly spread to the entire world, resulting in a rapid decrease in the number of unemployed vagrants, who are now almost becoming rare animals.
It is precisely because of this that Level I adventurer tasks are basically these kinds of risk-free tasks that anyone can do.
One thing worth noting is that when a client issues an adventure task, they need to fill out relevant information, such as the client's specific information, the content and deadline of the commissioned task, the level of the commissioned task, and the reward that can be paid.
If the client refuses to pay or is unable to pay the reward after the adventurer completes the task, they can directly report it to the Adventurers Guild. If confirmed, it constitutes fraud. The losses of the adventurer in the task will be compensated by the Adventurers Guild, and the client will be fully reported to the court by the Adventurers Guild for handling.
Similarly, if the client falsely reports the task level, it will also constitute fraud. However, if the client unintentionally misreports the task level, the specific circumstances need to be analyzed, and it will be judged by the judge in court.
But it is particularly important to note that even if an adventurer dies due to a client falsely reporting the task level, the Adventurers Guild will not be responsible for it—there will be absolutely no financial compensation or the like.
The death of an adventurer due to adventure is completely normal. If you become an adventurer, you must be mentally prepared to die for adventure. The most the Adventurers Guild can do for you after your death is to return your estate to your family and friends—if you leave behind an estate.
Of course, the client who falsely reports the task level will definitely be sued by the Adventurers Guild. If compensation can be obtained, the Adventurers Guild will also send it to your family and friends—if you have any.
However, false reporting of task levels is basically irrelevant to Level I adventure tasks.
After all, Level I adventure tasks usually range from harvesting crops, taking care of children, finding cats, delivering food, cleaning, doing laundry, cooking, playing games with me, keeping me company because I'm lonely, to spending time with me because my husband isn't home tonight—basically, all kinds of risk-free adventure tasks that most healthy adults can complete.
Anyway, our group are not planning to do them.
I directly looked at the task board for Level H adventure tasks.
"Hunting Monsters"
Adventure Level: H~?
Client: Adventurers Guild
Task Content: Hunt edible monsters and bring them back to the Adventurers Guild before they rot.
Task Deadline: None
Task Reward: Determined by the type, weight, and condition of the monster
"Collect Magic Stones"
Adventure Level: H~?
Client: Adventurers Guild
Task Content: Bring back the magic stones collected after defeating monsters to the Adventurers Guild.
Task Deadline: None
Task Reward: Determined by the type, quality, and size of the magic stones
These two tasks are regular tasks of the Adventurers Guild. As long as adventurers hunt monsters, whether intentionally or accidentally, they can take them to any Adventurers Guild to exchange for money. The amount depends on the specific circumstances.
However, there is no need to deliberately complete these tasks. Today, we just want to experience the life of an adventurer, so it's better to accept a proper task.
Of course, the Level I tasks are vetoed, so we can only search within the Level H tasks.
Yes, as the counter lady said before, when searching for a client, you don’t need to confirm who accepted the adventure task you issued, but only look at the results of the adventure task.
This type of adventure task is actually quite common, so I quickly set my sights on one task.
"Wolf's Fang"
Adventure Level: H
Client: Master Alchemist Sasa
Task Content: Collect Wolf's Fangs, the more the better.
Task Deadline: After accepting the task, please bring the Wolf's Fangs to Sasa's shop.
Task Reward: 200 Cradles for each Wolf's Fang
Wolves?
Hmm, it seems like we need to go to the magic zone to find them.